Bethrynna Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'7". She is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and her gloved hand is found clutching a quarterstaff. Her moppish brown hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She snorts whenever she laughs or is feeling confident. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 4 (-3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Habor Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a hunchback. His black hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Insomniac. Bonds: Military, Rich. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 8000 cp.
Arava Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in earthy colors with a black and blue handkerchief worn on her right side. She has bronze crest. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She will rave to anyone who will listen. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic, Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Military. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Alexandrite (200 gp).
Odo Dryden, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He sports a long auburn beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Odo hails from a village terrorized by dire rats. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Ideals: Athletic. Bonds: Attractive, Rich, Enemies, Adventurer. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Good lock.
Tiaathque Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her blonde hair is matted, messy, and big. She is baby faced.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is afraid of women and trembles around them
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Gifted, Philantrophist. Flaws: Ugly, Shy, Fearful. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 10 pp. 1 Masterwork Common Melee.
Ishmoz Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.
History: Ishmoz was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ishmoz took refuge in the large cave and found the beat up spear and armor he uses now. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Flaws: Sensitive, Hedonist. Bonds: Attractive, Family, Nature. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 180 gp.
Giselle Middleton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair, while still mostly auburn, has prominent grey streaks. Her gray eyes dart from person to person.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She misses her home and complains about the freezing weather, even in summer.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and she is currently in port desperately looking for someone to get her out
Flaws: Cynical. Bonds: Poor, Immigrant, Slave, Religious. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Gold dragon comb with red garnet eye (500 gp). Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Balimaar Clayden, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey armored body suit, with a simple tan line shooting up and back down. He is bald on top and has large silver tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Military. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp. Coral (120 gp).
Sariel Coulson, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her brown hair is thinning but still full. Her blue eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Sariel isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born several months after her mother was called into army service. Through the years after Sariel was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Sariel's mother didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better trade route.
Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp.
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