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NPC Generator

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Advanced [show]


Frouse Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, blue cloak. His blonde hair is singed and shortened. He has a dull look in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Scribe in town.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Job, Adventurer, Has a crush. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Frouse Umbodoben, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 8 (-1)15 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Kite Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His white fur is smooth and relatively long. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Gardener business at a young age. Through the years after Kite was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kite's mother didn't care for him much, and the feeling was mutual. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Flaws: Cynical, Antagonistic. Bonds: Job, Nature. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Kite Of Winter, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)11 (+0) 17 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Mormo Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He prefers to wear green clothing when he does not wear armor, and his gloved hand is found clutching a bastard sword. He has done his best to style his brown hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a island tribe. His father was a soldier and died while he was still young. Mormo was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by drow. Mormo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Bonds: Military, Nature, Enemies, Family. Occupation: Mason

Voice: Stutters

Attributes [hide]

Mormo Doom, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Bardryn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears rags and sports a simple walking cane. Her silver hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a massive crush on the younger sibling of the Architect who has hired her part-time. Bardryn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Bardryn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's in love.

Flaws: Ugly, Hedonist. Bonds: Poor, Has a crush, Mentor, Criminal record. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Bardryn Balderk, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Gale Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'4". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a scimitar. His fur is beige and curly. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: When he was but 5 years old his parents immigrated from the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gale grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gale. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC.

Flaws: Addict, Antagonistic. Bonds: Religious, Immigrant, Criminal record. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Gale Moon, Male Tabaxi Sorcerer 4
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)8 (-1) 14 (+2)16 (+3)
Skills Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Mastema Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her face is covered beneath a completely black helmet.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has all her life been fascinated with music.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Carter for the past few years.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult.

Ideals: Artistic. Bonds: Rich, Job, Immigrant, Mentor. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mastema Grief, Female Tiefling Sorcerer 2
Medium (4'10") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 280 gp.


Social Check DCs


Bethrynna Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who has the majority of her body covered in plate. Her white hair is thinning but still full. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a white middle class family as the only child. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is content

Ideals: Philantrophist. Flaws: Mundane, Insane. Bonds: Guardian. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Bethrynna Accord, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)7 (-2) 10 (+0)11 (+0)
Skills Medicine +2, Nature +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Citrine (70 gp).


Social Check DCs


Oriel Hayes, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Her brown hair is styled in orderly dreadlocks. Her gray eyes are slightly larger than normal.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has all her life been fascinated with dancing.

History: Gifted from a young age, Oriel studied abroad. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now mingles about in high society.

Motivation: To unite with her brother.

Ideals: Disciplined, Artistic, Gifted. Bonds: Rich, Family. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Oriel Hayes, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)7 (-2) 13 (+1)16 (+3)
Skills Deception +5, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey Stetson hat and grey clothes. He carries a battered hand crossbow and tarnished pickaxe as well. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and to find somewhere to settle down

Ideals: Fighting, Disciplined. Flaws: Ugly, Mundane, Racist. Bonds: Has a crush. Occupation: Actor

Voice: German accent

Attributes [hide]

Ernest Yardley, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. 2 Alchemist’s fire.


Social Check DCs

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