Creega Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a colorful flower in her silver hair. She tend to wears goggles to shield her eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She plays an instrument quite well.
History: Gifted from a young age, Creega studied abroad. After coming to the age of reason, Creega took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her painting dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Gifted. Bonds: Poor, Attractive. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1600 sp. 1 Masterwork studded leather.
Willow Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. She keeps her white hair in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Beggar born in the past three hundred years. She never wears the same outfit twice, unless she absolutely has to.
History: Born in a small village she learned the ways of the warrior from her father. When Willow reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Artistic, Fighting. Bonds: Job, Military. Occupation: Beggar
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Elizabeth Bradley, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fancy brown dress. She has auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Elizabeth wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Elizabeth was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Ruler. She's also a talented Performer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and retire the richest woman in the west
Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Sannl Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and muscular, this southern woman prefers to wear flannel. Her golden hair is heavily combed to the left. Her eyes, though not visible through her cowl, are brown.
Personality: She is extraordinarily eccentric. She receives visions of the future at random moments
History: Born to a Banker, her father struggled to pay the bills. Her childhood dream was to be a Banker, but she was a colossal failure. She has achieved small success as a Shipwright.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Poor, Job. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Zircon (40 gp).
Mara Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long brown hair is drawn into a two foot long braid. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: From birth she was tutored by a cruel and relentless mentor. In her 13th year, her parents were killed by a drow raid, leaving Mara alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Artistic. Flaws: Emotional. Bonds: Family, Mentor, Enemies. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Maynild Lindsay, Female Human [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries a battered warhammer and tarnished flail as well. Her chestnut hair is knotted and matted. Her thin eyebrows rest above her beady brown eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Mundane, Insane. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 sp.
Jade Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered bow and tarnished dagger as well. She keeps her long gray fur kept up in a rat tail. She has a dull look in her blue eyes.
Personality: She acts crazy and hedonistic. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Military. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. White pearl (160 gp).
Pyxrin Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is typically in her Miner uniform. She has green crest. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A true patriot, Pyxrin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Server mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Expand her business; and balancing her hectic life and new miner responsibilities is difficult
Flaws: Depressed, Disease. Bonds: Job, Military, Mentor. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Quick Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized emerald on his left hand. His orange fur is still thick. He wears a mask on his face.
Personality: He has always had a great fascination with Elven culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the east to a Engraver, Quick learned a great deal about his father's area of expertise. He worked as a nervous Engraver and found it very stressful. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
