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NPC Generator

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Advanced [show]


Ohr Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His golden hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Flaws: Insane, Shy. Bonds: Family, Mentor, Job. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Ohr Marlowe, Male Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 16 (+3)9 (-1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Jet (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Hoshû Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Hoshû's homeland. Hoshû decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Immigrant, Military. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Hoshû Walcott, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morg Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized black coat. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Philantrophist, Fighting. Occupation: Merchant

Voice: German accent

Attributes [hide]

Morg Gladstone, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 7 (-2)14 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp.


Social Check DCs


Valafar Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His red hair is lengthy. His black eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Terse, Selfish. Bonds: Attractive, Rich, Military. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Valafar Enigma, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 190 gp. Moss agate (13 gp). Chrysoberyl (140 gp).


Social Check DCs


Orsik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears brown leather gloves, a brown jacket, and tight pants, and his gloved hand is found clutching a warhammer. He wears his blonde hair up. His eyes are likewise amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Gifted, Justice, Artistic. Bonds: Adventurer, Enemies. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Orsik Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)6 (-2) 13 (+1)9 (-1)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. Amber (140 gp).


Social Check DCs


Ulblyn Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light white in addition to tight pants. His blonde hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Impeccable, Philantrophist. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Ulblyn Stonebridge, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp.


Social Check DCs


Kerkad Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large green jacket. His crest is rusty and curly. His thin eyebrows rest above his beady gold eyes.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Family, Religious, Mentor. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Kerkad Phrahdrandon, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp.


Social Check DCs


Agatha Clinton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon her head. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are slightly larger than normal.

Personality: This woman loves writing and to teach people writing more than just about anything. She is a great chef.

History: Agatha was raised in a hard working conservative environment. Her mother took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to raise her children well; and doesn't want to be a mason and was forced into it by her family

Ideals: Artistic, Gifted. Bonds: Job, Nature, Family. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Agatha Clinton, Female Human Sorcerer 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Azdûsh Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly blonde, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Azdûsh Sydney, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: White pearl (110 gp).


Social Check DCs

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