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NPC Generator

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Advanced [show]


Adam Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Doctor, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has set out to sabotage the competition.

Motivation: Expand his business; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Bradshaw, Male Human Sorcerer 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Mella Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a tan suit, white shirt, and black tie. She carries with her a set of shortspears on her belt, each one with a amethyst on the hilt. She is bald on top and has large blonde tufts of hair around her ears. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Mayor, Mella learned a great deal about her father's area of expertise. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She now owns her own business.

Motivation: To be a Marshal again; and she is unsatisfied with her job

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Mella Ostoroth, Female Elf Sorcerer 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. Deep green spinel (120 gp). Golden pearl (120 gp). Red-brown spinel (120 gp). 1 Banded mail.


Social Check DCs


Yevelda Brent, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman tends to wear a large white jacket. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She has shaved her head bald. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a necromancer, Yevelda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Yevelda was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She wants revenge against orcs; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Mentor, Military, Enemies. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Yevelda Brent, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 10 (+0)4 (-3)
Skills History +2, Intimidation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Willow Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has moderate length blonde hair. Her eyes are amber and she is always smoking a pipe.

Personality: She is a hateful person. She taunts others and blames them for her problems. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in a small village she learned the ways of the warrior from her father. Cursed with vampirism at a very young age, Willow has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich, Has a crush. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Willow Wiseacre, Female Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)9 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Jasper (30 gp).


Social Check DCs


Hugolina Shelby, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She prefers to wear grey clothing when she does not wear armor. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugolina took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Athletic, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Hugolina Shelby, Female Human Sorcerer 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Kilia Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her clothes are grease stained in places. Her auburn hair is still thick. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of a Dilettante, who enjoyed hunting, Kilia was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kilia took refuge in the large cave and found the beat up morningstar and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and to prove her worth to the world

Flaws: Depressed, Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Kilia Ironfist, Female Dwarf Sorcerer 4
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 8 (-1)7 (-2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. 1 Smokesticks.


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'3". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is white and curly. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a Carpenter first and foremost. She believes firmly that knowledge should be universal. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Carpenter job and began her own company from there.

Motivation: To be a Mayor again; and her relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Bonds: Job, Mentor, Family. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

River In the Wind, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)10 (+0) 7 (-2)11 (+0)
Skills Acrobatics +7, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Erky Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Mortician, and is pretty ugly. He has a small bristly mustache and wavy red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with painting.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Job, Rich, Has a crush. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Erky Musgraben, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)18 (+4) 16 (+3)11 (+0)
Skills Athletics -1, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome, Giant, Goblin, Halfling, Aquan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 200 sp. Red garnet (80 gp). 1 Bullseye lantern.


Social Check DCs


Edge In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of hand crossbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her fur is orange and curly. Her blue eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Edge was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. In her 10th year, her parents were killed by a giants raid, leaving Edge alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Edge and her spouse have recently divorced.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Poor, Enemies. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Edge In the Wind, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)16 (+3) 9 (-1)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 700 sp.


Social Check DCs

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