Xanaphia Iranapha, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her white hair is lengthy and is close to two feet long. Her eyes are green and she is always smoking a pipe.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She works hard and plays hard.
History: The child of a Detective, who enjoyed hunting, Xanaphia was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she seems to be bored by most things
Ideals: Fighting. Flaws: Terse, Hedonist. Bonds: Nature. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 10 (+0) | 4 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: Just what you see.
Zâthra Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Armorer, and carries flails. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.
History: Zâthra lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He wants to meet his childhood hero; and wants to raise his children well
Ideals: Fighting, Disciplined. Bonds: Attractive, Adventurer, Family, Poor. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.
Bryseis Sage, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a simple green robe with yellow stripes complete with hood, and sports empty pouches on her belt. She keeps her chestnut hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. The war was a terrible time for her, and Bryseis does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A powerful slaver made her what she is. Cursed with unlife at a very young age, Bryseis has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life.
Flaws: Shy, Depressed, Disease. Bonds: Military, Mentor. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 330 gp.
Naill Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Naill was born in the north. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Sellsword
Voice: French accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp.
Syllin Jenkins, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. She wears a colorful flower in her black hair. She tend to wears goggles to shield her eyes.
Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Family. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Corkitron Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in earthy colors with a red and brown handkerchief worn on his left side. He has done his best to style his golden hair to look like a famous performer. He has brown eyes and a red hat with a brown feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Emotional, PTSD. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. Red-brown spinel (150 gp).
Everard Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. In his 10th year, his parents were killed by a goblins raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Wants a kiss; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Has a crush, Enemies. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Banded mail.
Great Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a lot of dark rich colors, with gold accents. Beneath her clothing is a huge mess of scar tissue. Her black fur is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is harsh and unforgiving.
History: Great was born with her father's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Great and her spouse have recently divorced.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Selfish, Antagonistic. Bonds: Attractive, Slave, Poor. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 700 sp.
Whurdred Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She wears a brown tunic with blue highlights, and long brown pants that bunch up around her shoes, and her gloved hand is found clutching a mace. She wears her hair in dreadlocks. Her amber eyes have a joyful gleam in them most of the time.
Personality: She will rave to anyone who will listen. She is a great chef.
History: Whurdred was born the youngest of three triplets. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Whurdred and her spouse have recently divorced.
Motivation: Her relatives are trying to arrange a marriage; and she's repulsed by the pc
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. Pink pearl (40 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


