Thava Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is well dressed, but even with her fine clothing she looks run-down. She has no crest. Her face is covered beneath a completely black helmet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Thava enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Flaws: Ugly, Mundane, Hedonist. Bonds: Poor. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Henry Royal, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears brown leather gloves, a brown jacket, and tight pants. His black hair is braided into rings. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1600 sp. Chrysoberyl (130 gp). Lapis lazuli (4 gp). Obsidian (4 gp).
Percival Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His white hair is unkempt and raggedy. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: When he was but 3 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. 1 Masterwork Common Melee.
John Cromwell, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He sports a long red beard, and similarly colored long hair. He has several tiny ruby earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Audhild Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" western woman, she wears tattered old clothes. Her brown hair is styled in orderly dreadlocks. Her eyes are a pleasant amber.
Personality: A deeply religious woman she believes everything happens for a reason. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and her religion dominates her actions
Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 380 gp.
Solomon Bentham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and his gloved hand is found clutching a pickaxe. He keeps his silver hair in a flapper bob. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Ugly, Cynical, Impulsive, Mundane. Bonds: Criminal record. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Zook Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He has no hair. His blue eyes are slightly larger than normal.
Personality: He has always had a great fascination with Dwarven culture. The war was a terrible time for him, and Zook does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Athletic. Flaws: Ugly, Racist, Depressed. Bonds: Military. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Average lock.
Harbek Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.
History: When he was but 5 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Hunter for hire.
Motivation: To be a Sellsword again.
Flaws: Shy, PTSD. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 pp. 1 Masterwork studded leather.
Maegan Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She wears white leather gloves, a white jacket, and tight pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is unkempt and raggedy. Her eyes are hazel and beady.
Personality: Stoic and calm, she prefers to meditate than take action. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Ruler, her mother struggled to pay the bills. Cursed with lycanthropy at a very young age, Maegan has worked very hard to control her curse. During her travels, Maegan and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Maegan discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Maegan fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She desires power and/or immortality.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Painter
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Smokesticks.
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