Caramip Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a hunchback. Her blonde hair is singed and shortened. Her blue eyes are passionate and lively.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: She's looking for her big break.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Slave, Military. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. 1 Masterwork studded leather.
Oloric Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His black hair is long and unkept. His eyes are violet and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oloric took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 18000 sp. 1 Minor magic item.
Gillyd Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she has a large brown mantle and cape that has been intricately interwoven into her black robe. She wears a small hat to cover her moderate length brown hair. She wears a mask on her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She feeds upon the attention of others.
History: She was raised in a forest tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels kind of lost in life; and she's looking for her big break
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Nature, Adventurer. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Willow Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she wears a lot of dark rich colors, with gold accents. Her black hair is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Priest in town.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime she has taken over work as a Priest and occasionally as a mercenary.
Motivation: She loathes her own lifestyle; and further expansion of business
Flaws: Depressed. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Moon Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. Her black fur is heavily combed to the right. She wears large thick round spectacles.
Personality: She is calm most of the time but flees social interaction. She is an amazing painter.
History: She was raised in a island tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Nature, Guardian. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 220 gp. 1 Masterwork Common Melee.
Gerard Halsey, Male Human [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 260 gp. Banded agate (9 gp). 1 Half-Plate.
Kildrak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.
History: He was born in the east, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Sabotage a competitor; and balancing his hectic life and new bricklayer responsibilities is difficult
Flaws: Insane. Bonds: Immigrant, Job, Has a crush, Religious. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. Brown-green garnet (40 gp).
Avice Bradley, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. She is bristling with hidden weapons, mostly hand crossbows and tridents. Her hair is red, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She feeds upon the attention of others.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Gifted. Flaws: Selfish. Bonds: Criminal record, Attractive, Immigrant. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Chaedi Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. She has wavy black hair. She wears round tiny glasses practically rammed into her face.
Personality: Aggressive, abrasive, and angry, Chaedi embodies much of what other species detest in the Elves. Flattery will make her almost putty in your hands.
History: She was born in a small plains village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Chaedi grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chaedi. She has recently gotten a pet goose that steals things from people.
Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc
Flaws: Antagonistic, Selfish. Bonds: Nature, Criminal record, Religious. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 90 pp.
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Their contribution stands as a beacon of hope for all adventurers!


