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NPC Generator

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Advanced [show]


Trynnicus Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his longbow. Beneath his clothing is a huge mess of scar tissue. His black crest has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across

History: Trynnicus was born with his father's beautiful face. Trynnicus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trynnicus decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Optimist. Bonds: Slave, Criminal record, Attractive. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Trynnicus Raghthroknaar, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 16000 cp.


Social Check DCs


Uraim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, grey, dusty cloak. He keeps his red hair in a flapper bob. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. Uraim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and he has a crush on the local bricklayer

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Rich, Family. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Uraim Glanhig, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. Onyx (80 gp). Iolite (80 gp).


Social Check DCs


Elizabeth Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her longbow, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her white hair is cut short. Her eyes are brown and she is always smoking a pipe.

Personality: She is fixated on the number 75. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is frequently practicing swordplay.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gifted student she started as a Shepherd, but she got bored and became a Servant. She now owns her own business.

Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Insane. Bonds: Military, Job. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Elizabeth Staurheim, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Marastyr Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her golden hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She is almost excessively polite to everyone, even when angry. She is a font of random trivia from the lore and stories she has discovered

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She's also a talented Armorer, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Half-Elven people; and to be a armorer again

Ideals: Logical. Flaws: Shy, Racist. Bonds: Nature, Job. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Marastyr Strongheart, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 9 (-1)9 (-1)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Shivering Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her cinnamon fur has been sun bleached extensively. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. Energy wise she seems alert and responsive.

History: Shivering was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: To share knowledge with the world; and her spouse's relatives view her with great suspicion

Ideals: Professionalism, Logical. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Shivering Plume, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +6, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Richard Rylan, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Glassblower uniform. He wears his silver hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his mother. His childhood dream was to be a Map Maker, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Richard Rylan, Male Human Sorcerer 2
Medium (6'2") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 7 (-2)7 (-2)
Skills Medicine +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp.


Social Check DCs


Eggren Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her crest is white, silky, and of moderate length. Her half smiles and red eyes are beguiling and draw you in.

Personality: Eggren is depressed about a lot of things. She tends to be a nihilist. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Eggren was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eggren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she feels kind of lost in life

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Eggren Phrahdrandon, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 9 (-1)18 (+4) 11 (+0)17 (+3)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Goblin, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs


Don Milton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of magic around his neck, and a lance on his belt. His silver hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Don Milton, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Balam Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple green robe with pastel stripes complete with hood. He keeps his black hair in a pixie cut. His black eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Balam was raised in a hard working conservative environment. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Guard job and began his own company from there.

Motivation: Doesn't want to be a Guard and was forced into it by his family.

Flaws: Cynical. Bonds: Family, Job, Nature. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balam Rumor, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4 Acid flasks.


Social Check DCs

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