Rathkran Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His crest is rusty, silky, and of moderate length. This red eyed southerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Rathkran hails from a village terrorized by goblins. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of goblins.
Flaws: Emotional, Antagonistic. Bonds: Slave, Attractive, Enemies. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Traki Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his quarterstaff and is in decent physical shape. His white hair is drawn into a tight pony tail with a cross scrunchie. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of drow once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Average lock. 1 Healer’s kit. 1 Disguise kit.
Jak TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut short. His hazel eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Flaws: Impulsive. Bonds: Attractive, Religious, Rich. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp. Zircon (30 gp). 2 Smokesticks.
Lilith Doom, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She usually wears her green robe and has her halberd always slung over her shoulder. Her brown hair has been sun bleached extensively. Her silver eyes lackadaisically let the world flow into them.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Lilith lived on a farm with her father, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and regain custody of her son
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Has a crush, Family. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nora Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a grey armored body suit, with a simple brown line shooting up and back down. She keeps her blonde hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She will rave to anyone who will listen. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her psionic abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Ûggû Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His eyes, though not visible through his cowl, are green.
Personality: Aggressive, abrasive, and angry, Ûggû embodies much of what other species detest in the Half-Orcs. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Ûggû lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. Carnelian (40 gp).
Cloak Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel shirt with thin black vertical stripes and white pants. He has wavy cinnamon fur. He has a dull look in his hazel eyes.
Personality: Cloak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His druidic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down
Ideals: Athletic, Artistic, Gifted. Flaws: Mundane, Insane. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Beiro Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His chestnut hair is matted, messy, and big. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A powerful necromancer made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Criminal record, Mentor. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1800 sp.
Henry Hackney, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a simple grey robe with tan stripes complete with hood. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his father.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Addict. Bonds: Poor, Attractive, Military. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
