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NPC Generator

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Advanced [show]


Ernest Remington, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His brown hair, when down, is lengthy. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Ernest Remington, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Emeny Tyndall, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean brown cloak covering her clean studded leather. Her white hair is kept up in a ponytail inside a deerstalker hat. Her brown eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also has developed a complete distrust of the Beggar profession.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She struck the Spice Merchant job and began her own company from there.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Emeny Tyndall, Female Human Sorcerer 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)12 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. 1 Masterwork studded leather.


Social Check DCs


Kildrak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his grey robe and has his axe always slung over his shoulder. His hair is short and black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born to a Butcher, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Family, Poor. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Kildrak Steelfist, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp.


Social Check DCs


Anselm Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light violet in addition to tight pants, he is not a threatening figure. He has styled his black hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Antagonistic, Racist. Bonds: Military, Family. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Anselm Ariessus, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Banded mail.


Social Check DCs


Gillyd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman dresses in collared shirts and wears a proper scarf over her head. Her white hair is wavy and long. Her brown eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Logical. Flaws: Greedy. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Gillyd Aranore, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Lapis lazuli (15 gp).


Social Check DCs


Bree Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she sports red clothing, slightly heavier than average wear. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Bree hails from a village terrorized by drow. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Meet up once more with her childhood friend.

Flaws: Addict, Secretive. Bonds: Adventurer, Enemies, Immigrant. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Bree Underfoot, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 18 (+4)14 (+2)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs


Azzakh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barber does. His copper crest is lengthy. His gold eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Azzakh was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Optimist, Persistence, Logical. Bonds: Job, Has a crush. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Azzakh Orexijandilin, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp.


Social Check DCs


Odo Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Immigrant, Family. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Odo Huckabee, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. 5 Acid flasks.


Social Check DCs


Chad Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a grey cloak and cross-gartered brown stockings. He has a hunchback. He wears his white hair up. His brown eyes dart from person to person to random spaces in the air.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: He was born in a small desert village. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist, Persistence. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Chad Blackwood, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp. 1 Masterwork manacles.


Social Check DCs

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