Yurgunn Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many white ritualistic tattoos. She wears a grey costume with the symbols of the four houses of cards on her torso. With wild red hair. She has brown eyes and a grey hat with a white feather.
Personality: Always inclined to offer people food she seems plenty friendly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Scribe business at a young age. Cursed with vampirism at a very young age, Yurgunn has worked very hard to control her curse. She has drifted from career to career and currently works as a Scribe.
Motivation: She desires power and/or immortality; and expand her business
Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Harann Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts. Her white crest is lengthy and is close to two feet long. She has several tiny opal earrings on each ear.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is an amazing painter.
History: She was raised in a plains tribe. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She left for the south, certain she would find work there.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Gifted. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 4 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 700 sp. Brown-green garnet (130 gp).
Mary Yardley, Female Human [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. She has a slight overbite and is overall scrawny. Her hair is brown and curly. Her blue eyes have a joyful gleam in them most of the time.
Personality: She loves telling others what to do and how they should feel about things. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Opinionated, Optimist. Bonds: In love, Rich. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 4 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 130 gp.
Dain Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many red ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his brown hair in a flapper bob. His gray eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Dain was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many drow want him driven away; and a deep hatred of drow
Flaws: Shy, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 400 gp. Alexandrite (700 gp).
Dagger In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has moderate length white fur. She has several tiny emerald earrings on each ear.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She believes the world needs to unite to get rid of orcs once and for all.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Bonds: Attractive, Rich, Enemies, Religious. Occupation: Server
Voice: Booming voice
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Ella Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is typically in her Performer uniform, and she perpetually has her quarterstaff ready. Her golden hair is lengthy and is close to two feet long. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Eccentric and domineering, Ella will drive conversation. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She got into the Performer business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Performer. She struck the Performer job and began her own company from there.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Extrovert. Flaws: Insane. Bonds: Job, Attractive. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1700 sp.
Portia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. Her chestnut hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Portia took refuge in the old dungeon and found the beat up dagger and armor she uses now. She now mingles about in high society.
Motivation: A deep hatred of gnolls; and money/treasure
Flaws: Mundane, Impulsive. Bonds: Nature, Rich, Enemies. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 0 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 5 (-3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 250 gp.
Balimaar Deighton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. He has never given up on his poetry dream.
Motivation: He has money and likes to spend it; and he is wracked by social anxiety
Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 6 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. Golden pearl (160 gp).
Drogo Springfield, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is singed and shortened. He has gleaming, smiling violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 340 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!