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NPC Generator

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Advanced [show]


Williamina Tenley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown coat over a white low-cut shirt, and a small hat upon her head. She keeps her long white hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Williamina was born with her mother's beautiful face. In her 13th year, her parents were killed by a goblins raid, leaving Williamina alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic. Flaws: Secretive. Bonds: Adventurer, Attractive, Enemies. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Williamina Tenley, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Insight +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp. Tourmaline (130 gp).


Social Check DCs


Sarah Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy violet pantaloons and a brown scarf. Her hair is red and curly. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Sarah lived on a farm with her father, near the main road leading to a nearby town. Sarah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Sarah Samuel, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Lidda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears red trousers with blue and grey striped suspenders. She wears various colorful collared shirts. Her chestnut hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, she prefers to meditate than take action. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of a Baker, who enjoyed hunting, Lidda was taken on many hunting expeditions. Lidda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and retire the richest woman in the south

Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Lidda Tealeaf, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Nora Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tight fitting brown shirt and pants. She is bald on top and has large silver tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has dedicated herself to building a better village for her children.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, In love. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Nora Steelfist, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 pp.


Social Check DCs


Orla Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear flannel. She has done her best to style her silver hair to look like a famous performer. Her eyes, though not visible through her cowl, are blue.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Orla Quillsharpener, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Vanchu Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears baggy black pantaloons and a grey scarf. Her hair is brown and curly. Her eyes are brown and catlike.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As long as the job gets done she does not care how it got done.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found.

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Vanchu Gracey, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Quillathe Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her chestnut hair in a flapper bob. She has violet eyes and a yellow hat with a brown feather.

Personality: This woman loves dancing and to teach people dancing more than just about anything. A true patriot, Quillathe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Detective and found it very stressful. She has achieved small success as a Detective.

Motivation: She is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Artistic. Bonds: Military, Rich, Job, Criminal record. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Quillathe Iranapha, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp. Banded agate (4 gp).


Social Check DCs


Silvo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. With a patchy silver beard and wild silver hair. His hazel eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: When he was but 3 years old his parents immigrated from the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic, PTSD. Bonds: Immigrant. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Silvo Goodearth, Male Halfling Sorcerer 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Damaia Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fine chain shirt which she covers with green colored cloaks and clothing, and a wedding ring on her right hand. She has silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She likes to make people angry or surprised. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Damaia and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: In love. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Damaia Entropy, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)9 (-1) 7 (-2)16 (+3)
Skills Acrobatics +6, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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