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NPC Generator

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Advanced [show]


Heather Kimberley, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is silver and curly. She has gray eyes.

Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. She takes great joy in being the best Engraver in town.

History: She was born several months after her mother was called into army service. Heather abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Bonds: Attractive, Job, Military, Adventurer. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heather Kimberley, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Serpent Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His orange fur is long and unkept. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Joker. Flaws: Ugly, Insane, Racist. Bonds: Military. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Serpent Wing, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Himo Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Butcher business at a young age. In his 13th year, his parents were killed by a gnolls raid, leaving Himo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Himo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To reunite with his absent mother; and many gnolls want him driven away

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Enemies, Family. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Himo Tiltathana, Male Elf Sorcerer 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He is physically well-built. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sapply was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Painter again.

Ideals: Fighting, Persistence. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Sapply Horcusporcus, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, grey shirt, and blue tie. She carries with her a set of scythes on her belt, each one with a sapphire on the hilt. Her broad hat is riddled with cuts and holes. Her eyes are a pleasant amber.

Personality: Spring is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Extrovert, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Spring Paws, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. 4 Tanglefoot bags.


Social Check DCs


Baern Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He tends to wear a brown poncho over his likewise colored trousers and shirt. He is bald on top and has large chestnut tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: Baern hails from a village terrorized by gnolls. In his 13th year, his parents were killed by a gnolls raid, leaving Baern alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to get a good night's sleep

Flaws: Ugly, Insane, Antagonistic, Insomniac. Bonds: Enemies. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Baern Daraln, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Thea Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Guard born in the past three hundred years. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Thea was born the youngest of three triplets. A gifted student she started as a Actor, but she got bored and became a Guard. After a long history of fighting, Thea and her spouse have recently divorced.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Job, Family. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Thea Bigheart, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 150 gp.


Social Check DCs


Ilga Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Crown-heir. She has done her best to style her brown hair to look like a famous performer. Her amber unseeing eyes seem to look past you.

Personality: She is a Crown-heir first and foremost. She believes firmly that knowledge should be universal. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born blind and as such lacked many opportunities for work. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and further expansion of business

Flaws: Disease, Secretive, Impulsive. Bonds: Job, In love, Nature. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Ilga Digby, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 12 (+1)10 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Akmen Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His hair is blue and curly. His eyes are black.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: Born to a Bowyer, his father struggled to pay the bills. Cursed with unlife at a very young age, Akmen has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Adventurer, Family. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Akmen Larceny, Male Tiefling Sorcerer 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2300 sp.


Social Check DCs

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