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NPC Generator

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Advanced [show]


Ahrim Horror, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears just a green suit. His hair is black and curly. His gold eyes peer out from beneath his small green hat.

Personality: Ahrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: He is content; and to end his boredom

Ideals: Extrovert, Gifted, Philantrophist. Flaws: Mundane. Bonds: Nature. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Ahrim Horror, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs


Tim Whitby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His white hair is thinning but still full. He has hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Religious. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Tim Whitby, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Hobart Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red cloak and cross-gartered brown stockings. He is muscular with a powerful set of arms. His black hair has been sun bleached extensively. His fierce green eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: He got into the Barrister business at a young age. He worked as a nervous Barrister and found it very stressful. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Optimist, Gifted, Philantrophist. Flaws: Depressed. Bonds: Job. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Hobart Littlefoot, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 17 (+3)9 (-1) 9 (-1)13 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Tourmaline (50 gp).


Social Check DCs


Windy Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a pastel deerstalker hat and pastel clothes. His whole body is exceptionally muscular. His fur is orange and curly. His eyes are yellow.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Passionate, Persistence. Flaws: Disease. Bonds: Immigrant, Adventurer, Guardian. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Windy Paws, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp. Aquamarine (300 gp).


Social Check DCs


Jak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. He wears his red hair up. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Insane, Mundane. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Jak Tealeaf, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)7 (-2) 11 (+0)11 (+0)
Skills History +0, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. 1 Smokesticks.


Social Check DCs


Anbera Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a grey shirt with thin tan vertical stripes and white pants. She has a hunchback. Her chestnut hair is lengthy. Her eyes are hazel and catlike.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.

History: The child of southern immigrants she idolized her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Anbera Glanhig, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp. 4 Alchemist’s fire.


Social Check DCs


Stannor Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Detective in town.

History: Gifted from a young age, Stannor studied abroad. His father was a soldier and died while he was still young. Stannor was left his father's suit of armor and trained in its use and care. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and further expansion of business

Ideals: Joker, Gifted. Bonds: Attractive, Job, Military, Has a crush. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Stannor Hogcollar, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Red-brown spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cloak On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His fur is beige, silky, and of moderate length. He has several tiny opal earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich western family. A freak accident while working with his Fortune-teller mother left him crippled. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Cloak On the Mountaintop, Male Tabaxi Sorcerer 4
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Oblar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: The child of a Weaver, who enjoyed hunting, Oblar was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Gifted. Bonds: Rich, Attractive, Nature, Religious. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Oblar Greenleaf, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 gp.


Social Check DCs

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