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NPC Generator

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Advanced [show]


Mara Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears just a yellow suit. Her whole body is exceptionally muscular. Her hair is short and silver. Her green eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is an amazing painter.

History: She was raised in a mountains tribe. Cursed with vampirism at a very young age, Mara has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and someone believes her a fraud

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Mara Teinithra, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Diesa Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She is bald on top and has large chestnut tufts of hair around her ears. She is baby faced.

Personality: She dislikes all the random violence that takes place in the west. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Gardener like her father before her.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Pacifist, Logical, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Diesa Steelfist, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Azurite (15 gp). 1 Good lock.


Social Check DCs


Tiaathque Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many black ritualistic tattoos. She usually wears her tan robe and has her crossbow always slung over her shoulder. She has wavy black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tiaathque took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Depressed, Impulsive. Bonds: Attractive, Military, Nature. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Tiaathque Meliamne, Female Elf Sorcerer 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)13 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Arha Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of strength around her neck, and a shortspear on her belt. Her blonde hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: Cocky and sure of herself, she believes she is the best Herbalist born in the past three hundred years. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Herbalist business at a young age. A gifted student she started as a Map Maker, but she got bored and became a Herbalist. She now owns her own business.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Fighting, Justice. Bonds: Job, Religious. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Arha Marlee, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Auran, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Art On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She likes to wear brown tank tops with grey skirt. Her white fur is unkempt and raggedy. This hazel eyed easterner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. In the meantime she has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: To prove her worth to the world; and she feels kind of lost in life

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Art On the Mountaintop, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 13 (+1)8 (-1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 gp. 1 Average lock.


Social Check DCs


Althaea Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has wavy black hair. Her eyes are hazel and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her father raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and she has money and likes to spend it

Ideals: Fighting. Bonds: Nature, Rich, Adventurer, Guardian. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Althaea Arnuanna, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Malmûg Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is brown and very short. His gray eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Bather. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Fearful. Bonds: Job, Rich, Criminal record. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Malmûg Winthrop, Male Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)4 (-3) 14 (+2)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 350 gp. 1 Breastplate.


Social Check DCs


Nadarr Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy bronze crest. He prefers to wear flannel. He has a hunchback. He has styled his bronze crest well, parting it to the left. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Selfish, Shy. Bonds: Military, Job. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Nadarr Ghaallixirn, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Thamuz Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears baggy green pantaloons and a black scarf, and sports empty pouches on his belt. His silver hair is still thick. His silver eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Thamuz was born in the north. At a young age he loved to build and create. He worked as a nervous Apothecary and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Job, Rich. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Thamuz Sly, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 360 gp.


Social Check DCs

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