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NPC Generator

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Advanced [show]


Ratbag Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man typically wears white cloth garments or leather armor and is in decent physical shape. His long blonde hair reaches down to his waist. His violet eyes peer out from beneath his Stetson white hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Glassblower business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Ratbag Chatham, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Kallista Generous, Female Tiefling [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor, and she perpetually has her sickle ready. Her red hair is heavily combed to the left. Her eyes are black and beady.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Kallista was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. Since then, she has sought to make the best of life.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Military, Job. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Kallista Generous, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 320 gp. 1 Buckler.


Social Check DCs


Engong Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and likes to wear ponchos typically of a light white in addition to tight pants. Her hair is auburn and curly. Her gray eyes peer out from beneath her deerstalker white hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Engong grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Engong and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Engong discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Engong fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Doesn't want to be a Ploughman and was forced into it by her family; and an old rival family wants her found

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Nature, Adventurer, Family. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Engong Thorpe, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 15 (+2)9 (-1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Malachite (4 gp).


Social Check DCs


Cecily Atherton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a pastel low-cut shirt, and a feathered hat upon her head. She is bristling with hidden weapons, mostly tridents and rapiers. Her blonde hair is unkempt and raggedy. Her fierce green eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance she met her brother recently and the two have been together since.

Motivation: Seeks redemption; and to unite with her brother

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Poor, Family. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Cecily Atherton, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Brown-green garnet (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Avice Byron, Female Human [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her long silver hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure.

Flaws: Depressed, Secretive. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Avice Byron, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. Lapis lazuli (13 gp). 2 Thunderstones.


Social Check DCs


Art On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is portly but not overly obese. Her cinnamon fur is lengthy. Her eyes are copper and catlike.

Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her mother raised her in a mountain cabin. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Art managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She desires power and/or immortality; and money/treasure

Ideals: Philantrophist, Justice. Bonds: Rich, Nature, Criminal record, Adventurer. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Art On the Water, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 210 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beast Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt with thin white vertical stripes and tan pants. His fur, while still mostly orange, has prominent grey streaks. He is baby faced.

Personality: Aggressive, abrasive, and angry, Beast embodies much of what other species detest in the Tabaxis. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: In love, Rich, Job. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Beast Of Ivory, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears his red hair up. His eyes are a pleasant silver.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Wants to have a good time and be beloved; and wants a kiss

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Ahrim Malevolence, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Kiirith Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood, and carries shortbows. His brass crest is braided into rings. His eyes are red.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Kiirith Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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