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NPC Generator

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Advanced [show]


Mormo Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt with thin white vertical stripes and grey pants. His small hat is riddled with cuts and holes. He has gleaming, smiling silver eyes.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 15th year, his parents were killed by a dire rats raid, leaving Mormo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of dire rats

Flaws: Ugly, Addict. Bonds: Military, Poor, Enemies. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Mormo Righteous, Male Tiefling Sorcerer 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 19000 cp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Ombul Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. He sports a long auburn beard, and similarly colored long hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Immigrant. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Ombul Tallfellow, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp.


Social Check DCs


Golm Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. With a patchy blonde beard and wild blonde hair. This gray eyed westerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a island tribe. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Passionate. Flaws: Forgetful. Bonds: Immigrant, Nature, Slave. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Golm Rodney, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is auburn and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal writing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and an old rival family wants him found

Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Family. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Uraim Durthane, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Beast Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean brown cloak covering his clean studded leather. He wears a colorful flower in his white fur. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: Beast was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Racist, Shy. Bonds: Attractive, Family. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Beast Moon, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp.


Social Check DCs


Nalral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears his blonde hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. Cursed with lycanthropy at a very young age, Nalral has worked very hard to control his curse. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor, Rich. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Nalral Fallack, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Tiger eye turquoise (4 gp).


Social Check DCs


Panana Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her white hair down. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a pair of adventurers, Panana grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Ugly, Depressed. Bonds: Military, Adventurer, Slave. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Panana Umbodoben, Female Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Therai Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple blue line shooting up and back down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a wide-brimmed hat to cover his moderate length blue hair. This white eyed northerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. Days after completing his studies, news broke out that his hometown was attacked by goblins. Therai was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To clean up the streets.

Ideals: Impeccable. Bonds: Guardian, Religious, Mentor. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Therai Despair, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. Star rose quartz (30 gp).


Social Check DCs


Bimpnottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She is bristling with hidden weapons, mostly greatswords and bows. Her hair is short and golden. Her hazel eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Bimpnottin isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Impeccable. Bonds: Criminal record, Slave, Religious, Poor. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Bimpnottin Tarkelby, Female Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)6 (-2) 10 (+0)15 (+2)
Skills Nature +0, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. 1 Everburning torch.


Social Check DCs

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