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NPC Generator

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Advanced [show]


Ohr Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries morningstars. He has styled his golden hair well, parting it to the right. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Ohr was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family.

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ohr Reid, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)6 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Iolite (60 gp). 1 Masterwork manacles.


Social Check DCs


Heward Compton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. He wears a broad hat to cover his moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: He got into the Sage business at a young age. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Nature, Debt. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Compton, Male Human Sorcerer 2
Medium (6'6") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 900 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thorpe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His black hair is cut short. His blue eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Racist. Bonds: Criminal record, Immigrant, Nature. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Thorpe Wildheart, Male Halfling Sorcerer 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 6 (-2)13 (+1)
Skills Investigation +5, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Draconic, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 38000 sp. Fire opal pendant on a fine gold chain (1200 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Minor magic item.


Social Check DCs


Mary Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a yellow vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her skin is also unnaturally pale. Her long blonde hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She served in the navy to pay for her family's outstanding loans. Mary abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer, Military. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Mary Conway, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 gp.


Social Check DCs


Fivin Eathalena, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his flail. He has no hair. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Seamstress father left him crippled. He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Disease. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Fivin Eathalena, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)11 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Dûsh Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is wearing colorful clothing, dressed as a Dyer. He sports a flattop hair cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. Through the years after Dûsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dûsh's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Slave. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Dûsh Astley, Male Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 14 (+2)5 (-3)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mehen Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He sports a flattop crest cut. He wears a mask on his face.

Personality: Mehen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Mehen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Mehen Wystongjiir, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 16 (+3)19 (+4)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 600 sp. Red-brown spinel (120 gp). Deep green spinel (120 gp). Sardonyx (30 gp). 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Nicholas Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He wears a colorful flower in his blonde hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants he idolized his mother. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Bonds: Attractive, Immigrant, Religious, Slave. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Nicholas Solvenstein, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Gerbo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man wears dark leathers with embroidery. His hair is always cut to a buzz. His green eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Gerbo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to open a new tavern

Flaws: Ugly. Bonds: Military, Rich, Job. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Gerbo Dunben, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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