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NPC Generator

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Advanced [show]


Pijjirik Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He has wavy blue crest. His red eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Pijjirik was raised in a hard working conservative environment. When Pijjirik reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In the meantime he has taken over work as a Tailor and occasionally as a mercenary.

Motivation: Expand his business; and someone believes him a fraud

Flaws: Ugly. Bonds: Military, Job, Adventurer, Enemies. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pijjirik Xephyrbahnor, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 10000 cp. 1 Banded mail.


Social Check DCs


Aura In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown coat over a tan low-cut shirt, and a broad hat upon his head. He keeps his orange fur in a pixie cut. His thin eyebrows rest above his beady yellow eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants he idolized his mother. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Aura In the Storm, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 190 gp.


Social Check DCs


Naivara Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is lengthy and is close to two feet long. Her ears are large.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.

History: Naivara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Naivara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to reunite with her old friends

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Naivara Firahel, Female Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Barakas Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his ceremonial dagger, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His black hair is long and unkept. His silver unseeing eyes seem to look past you.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Tailor father left him crippled. After a long history of fighting, Barakas and his spouse have recently divorced.

Motivation: Expand his business.

Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Barakas Rumor, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)15 (+2) 3 (-4)19 (+4)
Skills Athletics +1, Nature +4
Senses Passive Perception 6
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp.


Social Check DCs


Thea Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. She keeps her black hair in a pixie cut. This blue eyed westerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of western immigrants she idolized her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Server job now, and dutifully fulfills any obligations she has.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Optimist. Bonds: Poor, Job, Immigrant, Criminal record. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Thea Bigheart, Female Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Nordak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His white hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nordak took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Nordak Torunn, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Williamina Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries glaives. She sports auburn long hair. She wears crescent spectacles with a black brim.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Barkeep mother left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Adventurer, Military. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Williamina Teinithra, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Blue quartz (14 gp).


Social Check DCs


Elizabeth Richie, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, grey cloak. Her top hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: Elizabeth is depressed about a lot of things. She tends to be a nihilist. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Elizabeth took refuge in the ruined castle and found the beat up axe and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant, Has a crush. Occupation: Bather

Voice: Raspy

Attributes [hide]

Elizabeth Richie, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)7 (-2) 13 (+1)7 (-2)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Kristryd Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown wide-brimmed hat and brown clothes. Her skin is fair and her fingers are delicate and long. Her red hair is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She acts crazy and hedonistic. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She served in the navy to pay for her family's outstanding loans. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Artistic, Impeccable. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Kristryd Fireforge, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)5 (-3) 10 (+0)7 (-2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp. Aquamarine (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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