Pijjirik Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He has dyed his greying blue crest a little too much giving a sharp blue color. He has gold eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pijjirik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Lance Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Map Maker business at a young age. His childhood dream was to be a Glassblower, but he was a colossal failure. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Impulsive, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Backpack.
Thoradin Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is lengthy. His gray eyes peer out from beneath his broad brown hat.
Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Flaws: Shy, Antagonistic, Racist. Bonds: Attractive, Religious. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 4 (-3) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1000 cp.
Nedda Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tight fitting white shirt and pants. Her black hair is smooth and relatively long. She wears an eyepatch.
Personality: A deeply religious woman she believes everything happens for a reason. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: From birth she was tutored by a cruel and relentless mentor. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, In love, Mentor. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Darkwood Buckler.
Duergath Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He likes to wear brown tank tops with black pants. He has a hunchback. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the east; and to share knowledge with the world
Ideals: Entrepeneur, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Celestial, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Gorga Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her auburn hair in a flapper bob. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Gorga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She got into the Spice Merchant business at a young age. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: To be a Barkeep again.
Ideals: Artistic. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 4 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 10 pp. Rose (20 gp). 1 Chain shirt.
Tod Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He is bald on top and has large white tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He was granted arcane powers by his dying sister.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3 Alchemist’s fire.
Three Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who tends to wear a pastel poncho over his likewise colored trousers and shirt, he is not a threatening figure. His fur is beige, silky, and of moderate length. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Three was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Three's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Three and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 gp.
Feldûsh Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He is bristling with hidden weapons, mostly swords and shields. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and amber eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He struck the Miller job and began his own company from there.
Motivation: A rival would like him out of the picture; and to get a good night's sleep
Flaws: Addict, Disease, Insomniac. Bonds: Criminal record, Attractive, Job. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
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