Akta Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses like a well dressed Doctor does. Her hair is purple and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.
History: Sold as a small child to a slaver, Akta was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Shy, Fearful. Bonds: Job, Poor, Mentor. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp. Bloodstone (20 gp).
Grûblik Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears tattered old clothes. He has shaved his head bald. He has blue eyes.
Personality: This man loves music and to teach people music more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is terrified, and will act out of fear
Ideals: Artistic, Logical, Gifted. Flaws: Ugly, Fearful. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Andram Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time. His blue hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Andram was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business; and wants to raise his children well
Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 2 Thunderstones.
Ellywick Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. Sporting a red mohawk this woman's hair draws a lot of attention. She has several tiny sapphire earrings on each ear.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born into a rich family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted from career to career and currently works as a Cartwright.
Motivation: She has decided she is irredeemable; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job, Criminal record. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 20 (+5) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Balam Murder, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is blue and curly. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also is a firm believer in the manly ideal.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He has a crush on the local Miller; and to prove his worth to the world
Ideals: Opinionated, Artistic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Tippletoe Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'5" has a big stupid grin on her face most of the time. She wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her golden hair is still thick. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She would rather hide behind her crafts than deal with other people.
History: She comes from a rich northern family. Cursed with lycanthropy at a very young age, Tippletoe has worked very hard to control her curse. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Artistic. Flaws: Racist, Shy, Disease. Bonds: Rich. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Gorga Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her clothes are grease stained in places. She sports a flattop hair cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. In the meantime she has taken over work as a Barrister and occasionally as a mercenary.
Motivation: Further expansion of business; and to reunite with her old friends
Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp.
Andram Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He is wearing colorful clothing, dressed as a Miner, and his gloved hand is found clutching a bastard sword. His white hair is drawn into a tight pony tail with a cross scrunchie. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. He moved out east to avoid the crime he committed. He became a Miner soon after.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels the way he acts is they only way to get by in the world
Ideals: Logical, Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 6 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1200 sp. 3 Antitoxin.
Joser Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Masseuse, and carries monstrous two handed axes. His chestnut hair is thinning but still full. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Joser would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Masseuse business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Military. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Tourmaline (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
