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NPC Generator

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Advanced [show]


Valorean Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man usually wears his green robe and has his shield always slung over his shoulder. His clothes are grease stained in places. He has wavy white crest. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Valorean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the south. Valorean was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Dyer. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Valorean Wystongjiir, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: A small bag of saffron. (40 gp).


Social Check DCs


Torgga Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her black hair well, parting it to the right. Her eyes are a pleasant amber.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a small toy that she constantly fidgets with.

History: When she was but 4 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: A strong sense of loyalty to Human people; and to reunite with her old friends

Flaws: Ugly, Addict, Racist. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Torgga Trueblood, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)17 (+3) 8 (-1)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 pp.


Social Check DCs


Pennie Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has done her best to style her red hair to look like a famous performer. Her hazel eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Justice. Bonds: Criminal record, Nature. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Pennie Glenfellow, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)17 (+3) 8 (-1)9 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Giant, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1000 cp. 1 Healer’s kit.


Social Check DCs


Salanop Beren, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair has been sun bleached extensively. She has gleaming, smiling amber eyes.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born at the edge of vast desert. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Forgetful. Bonds: Nature. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Salanop Beren, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 240 gp. Chrysoberyl (160 gp). Rhodochrosite (9 gp). Silver pearl (160 gp).


Social Check DCs


Ulfgar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his pickaxe. His hair is black and curly. His green eyes are passionate and lively.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Mercenary, but he got bored and became a Adventurer. He has dedicated himself to building a better village for his children.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Job, Adventurer, Poor. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Ulfgar Orcfoe, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Wymar Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He wears his red hair down. His gray eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Wymar hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered dancing. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and a deep hatred of illithids

Ideals: Artistic. Flaws: Shy. Bonds: Family, Enemies. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Denholm, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. Carnelian (20 gp).


Social Check DCs


Mehen Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver crest is heavily combed to the right. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Mehen was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Professionalism, Impeccable. Flaws: Secretive. Bonds: Job, Rich. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Mehen Gygazzylyshrift, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp.


Social Check DCs


Anthony Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears violet leather gloves, a violet jacket, and tight pants. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Anthony was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Anthony Siannodel, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1100 sp.


Social Check DCs


Norûk Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white shirt with thin grey vertical stripes and tan pants. He has black hair. His violet unseeing eyes seem to look past you.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Norûk was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he's in love

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Poor. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Norûk Richie, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Giant, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp.


Social Check DCs

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