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NPC Generator

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Advanced [show]


Enidda Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dark leathers with embroidery. She wears her black hair up. Her hazel eyes are slightly larger than normal.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and expand her business

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Mentor, Job, Debt. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Enidda Fiddlefen, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Sylvan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Numba Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her white hair is wavy and long. Her eyes are a pleasant amber.

Personality: She is irascible and easily irritated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Numba was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Numba and her spouse have recently divorced.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, PTSD, Depressed. Bonds: Poor. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Numba Ningel, Female Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man wears tattered old clothes. His golden hair is greasy and uncared for. His eyes, though not visible through his cowl, are green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Boddynock enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Boddynock Cobblelob, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)15 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 140 gp.


Social Check DCs


Ahrim Power, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His dark red hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Mayor business at a young age. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.

Motivation: To protect his home; and he is unsatisfied with his job

Flaws: Racist. Bonds: Rich, Job, Adventurer, Guardian. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Ahrim Power, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 130 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Smoking Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear pastel clothing when she does not wear armor. Her red fur is lengthy. She is very pretty but has cold, dead eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Smoking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Smoking. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants her found; and to reunite with her absent father

Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Criminal record, Family. Occupation: Mason

Voice: French accent

Attributes [hide]

Smoking Moon, Female Tabaxi Sorcerer 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp.


Social Check DCs


Spring Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. She sports a flattop fur cut. Her eyes, though not visible through her cowl, are green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Spring was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now travels the world, in search of power and loot.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Poor, Family. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Spring Candle, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Erevan Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple brown line shooting up and back down. He is bristling with hidden weapons, mostly longswords and hammers. He has a long black beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Depressed, Selfish. Bonds: Criminal record, Mentor. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Erevan Nailo, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Gurdis Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses like a well dressed Herbalist does, and is pretty ugly. She has wavy black hair. She wears round tiny glasses practically rammed into her face.

Personality: She snorts whenever she laughs or is feeling confident. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of western immigrants she idolized her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently the stress of being a Herbalist has made it difficult for her to sleep.

Motivation: She has money and likes to spend it; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Rich. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Gurdis Daraln, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp.


Social Check DCs


Vezera Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her long rusty crest kept up in a rat tail. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of northern immigrants she idolized her mother. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Vezera never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She wants revenge against orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Flaws: Ugly. Bonds: Rich, Immigrant, Enemies, In love. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Vezera Ophinshtalajiir, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. Red-brown spinel (80 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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