Veit Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Veit was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Adventurer, Family, Immigrant. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Marbas Peace, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a green costume with the symbols of luck on his torso. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is cut close to his head. His gold eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now owns his own business.
Motivation: Expand his business; and further expansion of business
Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Rich, Job. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Quelenna Firahel, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears tan painted combat armor at almost all times. She wears her white hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born in the south, but her parents moved at a very young age to the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Opinionated, Justice. Bonds: Criminal record, Immigrant. Occupation: Junk Dealer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 170 gp.
Kava Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears suspenders and green workpants. Her shirt is red, and she wears a heavy green leather apron most of the time. Her crest is short and red. She has a tattooed face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: When she was but 5 years old her parents immigrated from the north. Through the years after Kava was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Kava's mother didn't care for her much, and the feeling was mutual. She tends to her Scribe job now, and dutifully fulfills any obligations she has.
Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs
Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Immigrant, Job. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp.
Diesa Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She tends to wear a brown poncho over her likewise colored trousers and shirt. She is an epitome of beauty. Her brown hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Diesa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Soapmaker job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new soapmaker responsibilities is difficult
Ideals: Joker, Gifted. Bonds: Attractive, Poor, Job. Occupation: Soapmaker
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp.
Ellyjoybell Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean tan cloak covering her clean studded leather. She wears a small hat to cover her moderate length brown hair. Her face is scarred and worn.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is harsh and unforgiving.
History: Ellyjoybell was born the youngest of three triplets. Her first spouse was a Baker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Flaws: Ugly, Selfish, Antagonistic. Bonds: Immigrant, Family. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 260 gp.
Andry Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has slicked back brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Junk Dealer, who enjoyed hunting, Andry was taken on many hunting expeditions. Through the years after Andry was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Andry's mother didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Amethyst (70 gp).
Alice Prescott, Female Human [Permalink]
Personal [hide]
Description: A 5'4" southern woman, she is wearing the road beaten gear of a warrior. Her white hair is singed and shortened. Her amber eyes peer out from beneath her wide-brimmed grey hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born at the edge of vast island. Through the years after Alice was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Alice's father didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her son; and wants to raise her children well
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Family. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. Malachite (12 gp). 2 Thunderstones.
Myev Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears bulky white painted plate armor. Her whole body is exceptionally muscular. Her auburn hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her first spouse was a Interpreter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp. Moss agate (12 gp).
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