Purban Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white Stetson hat and white clothes, and carries lances. His chestnut hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A skeptical and narcissistic man, Purban's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He comes from a rich northern family. In his youth he was a Fisher, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purban fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: PTSD, Greedy. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1300 sp.
Katherine Lindsey, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She loves telling others what to do and how they should feel about things. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants her found; and she wants revenge against giants
Ideals: Opinionated, Fighting. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Rhodochrosite (14 gp). Silver pearl (60 gp). Deep blue spinel (200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Five Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears rags and sports a simple walking cane. She wears her orange fur down. Her eyes are blue and she is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A powerful wizard made her what she is. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She then took over the family business and is one of the better Fletcher for hire.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Poor, Job, Mentor. Occupation: Fletcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Wobbles Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is still thick. His eyes, though not visible through his cowl, are green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a slaver, Wobbles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Mentor, Adventurer, Criminal record. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Blue quartz (13 gp).
Faral Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a long, yellow, dusty cloak. Her chestnut hair is lengthy. She has green eyes.
Personality: She loves telling others what to do and how they should feel about things. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: The child of a Sage, who enjoyed hunting, Faral was taken on many hunting expeditions. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Opinionated. Flaws: Racist, Ugly. Bonds: Nature, Criminal record. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Bundrigo Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. This brown eyed westerner is not easily forgotten.
Personality: Bundrigo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Sailor, his father struggled to pay the bills. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by orcs. Bundrigo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Enemies, Poor, In love. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. 1 Breastplate.
Euron Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He sports a flattop hair cut. His gold eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Euron is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. His arcane abilities were realized during a raid on his village. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his son.
Ideals: Joker, Gifted. Bonds: Attractive, Family, Nature. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Taklinn Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. He has wavy auburn hair. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.
History: Taklinn was born in the north. At a young age he loved to build and create. A gifted student he started as a Courier, but he got bored and became a Sellsword. He has drifted from career to career and currently works as a Sellsword.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Gifted, Persistence, Fighting. Flaws: Selfish. Bonds: Job. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. Red-brown spinel (140 gp). 1 Masterwork Uncommon Weapon.
Naal Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in yellow turtlenecks beneath a green coat with pastel slacks. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of northern immigrants he idolized his mother. Naal was born on a far northern desert where he grew up under the tutelage of his mother, an expert Locksmith. He has been a successful dealer in antiques buying low and selling high.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
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