Hecat Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. Her brown hair is long and unkept. She has silver eyes and a green hat with a blue feather.
Personality: She likes to make people angry or surprised. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the west, but her parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Hecat's homeland. Hecat decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Kiirith Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He has a slight overbite and is overall scrawny. His bronze crest is thinning but still full. He wears large thick round spectacles.
Personality: He has always had a great fascination with Tiefling culture. He cannot resist a sob story and will often dote over anyone who has one.
History: Kiirith hails from a village terrorized by illithids. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Optimist. Flaws: Racist. Bonds: Enemies, Adventurer. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Heward Gyula, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large brown jacket. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Heward was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He became a Fisher soon after.
Motivation: He wants to meet his childhood hero; and revenge
Ideals: Opinionated. Bonds: Enemies, Job, Immigrant, Adventurer. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Red-brown spinel (60 gp).
Vepar Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple green robe with brown stripes complete with hood. Her hair is dark red and curly. Her white unseeing eyes seem to look past you.
Personality: She never swears and excessively uses polite adverbs when speaking. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Vepar hails from a village terrorized by illithids. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease. Bonds: Military, Enemies, Slave. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp.
Cask Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a green scarf. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Flaws: Insomniac, Selfish. Bonds: Criminal record, Poor, Slave. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp. Freshwater pearl (12 gp).
Valanthe Firahel, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is dressed in a clean tan cloak covering her clean studded leather, and a wedding ring on her left hand. She wears her black hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Valanthe embodies much of what other species detest in the Elves. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 4 years later her spouse died after the birth of her son. Heartbroken, Valanthe never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Antagonistic, Hedonist. Bonds: In love, Religious, Military. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Light steel shield.
Travok Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful slaver made him what he is. In his 12th year, his parents were killed by a drow raid, leaving Travok alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of drow.
Flaws: Insane, Racist, Fearful. Bonds: Mentor, Enemies. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 37000 sp.
Artin Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bald on top and has large red tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 6 years old her parents immigrated from the west. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's in love.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Immigrant, Has a crush. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 sp.
Werydd Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her white hair. She has gleaming, smiling brown eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Ideals: Gifted. Bonds: Attractive, Poor, Criminal record. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. Jasper (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
