Dalgal Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears bulky brown painted plate armor. His skin is also unnaturally pale. His red hair is still thick. His fierce brown eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many giants want him driven away; and someone believes him a fraud
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Pelaios Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He has moderate length dark red hair. He has several tiny amber earrings on each ear.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.
Motivation: Money/treasure.
Bonds: Attractive, Immigrant, Rich, Religious, Military. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 340 gp.
Melech Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. He wears a broad hat to cover his moderate length chestnut hair. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Sellsword profession.
History: Born in the south to a Interpreter, Melech learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He struck the Interpreter job and began his own company from there.
Motivation: Sabotage a competitor; and to be a sellsword again
Flaws: Ugly. Bonds: Immigrant, Family, Job. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 8 (-1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Smokesticks.
Kellen Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His white hair is thinning but still full. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and expand his business
Ideals: Fighting, Logical. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 9000 cp. 1 Masterwork Common Melee.
Philomena Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a faded coat and loose pants complete with deerstalker hat. Her brown hair is thinning but still full. She wears a mask on her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and to share knowledge with the world
Ideals: Justice, Entrepeneur, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp.
Yurgunn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. Her black hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (500 gp).
Oppleby Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light tan in addition to tight pants. With bright brown hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Oppleby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp.
Sethrekar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright black suits and hats. His brass crest is heavily combed to the left. His skin is flawless and his gold eyes scan people very quickly.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Masseuse, but he got bored and became a Actor. He left for the west, certain he would find work there.
Motivation: He's in love; and to find somewhere to settle down
Flaws: Mundane. Bonds: Attractive, Job, Rich, Immigrant, Has a crush. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Balifra Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'9" and wears grey leather gloves, a grey jacket, and tight pants. She wears a small hat to cover her moderate length black hair. Her eyes are likewise amber.
Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to loving parents in a slum to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She was granted martial powers by her dying brother.
Motivation: To be a Barber again; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Miller
Voice: Raspy
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp. Violet garnet (500 gp).
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