Reirak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright grey suits and hats, and a wedding ring on his right hand. His blonde hair and beard is wavy and long. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reirak is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family He married young, but lost his spouse to orcs. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Reirak never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He's looking for his big break; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Justice. Flaws: Depressed. Bonds: In love, Criminal record, Enemies, Adventurer. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 20 (+5) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Celestial, Gnoll, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Azaki Raethran, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is cut short. His hazel eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Azaki isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Architect, Azaki learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His relatives are trying to arrange a marriage; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Bonds: Job, Family. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp.
Quelenna Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is renowned for her bright blue dresses and hats. Her white hair is cut short. She has green eyes and a blue hat with a black feather.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is skeptical of what others tell her and is slow to trust.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her sister before her, after school she went straight into learning to become a Seamstress. She has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Family, Job. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp. Golden yellow topaz (300 gp).
Vezera Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear black clothing when she does not wear armor. Her blue crest is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: Vezera is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to loving parents in a slum to the south. When Vezera reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Miner job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Miner
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. Solid gold idol (200 gp). 1 Banded mail.
Cloud In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants, and she perpetually has her lance ready. Her small hat is riddled with cuts and holes. Her eyes are a pleasant blue.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. Rock crystal (70 gp).
Shadow Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly shields and nunchakus. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out east to avoid the crime he committed. After a long history of fighting, Shadow and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac.
Flaws: Insane, Antagonistic, Impulsive. Bonds: Poor, Criminal record. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Wella Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is bristling with hidden weapons, mostly sickles and longbows. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her violet eyes peer out from beneath her deerstalker red hat.
Personality: She is witty, but her monotone delivery comes off as unnerving She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the south her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Wella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wella. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record, Religious. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Nalaed Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman is renowned for her bright grey dresses and hats. Sporting a golden mohawk this woman's hair draws a lot of attention. Her ears are large.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born a particularly ugly child, much to the horror of her parents. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She would like to get married and retire; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Terse, Disease. Bonds: Poor, Has a crush, Criminal record. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 6 (-2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Baz Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears an entirely white suit with violet socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 6 years old his parents immigrated from the south. Baz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
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