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NPC Generator

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Advanced [show]


Art Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large pastel mantle and cape that has been intricately interwoven into her tan robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her cinnamon fur is lengthy and is close to two feet long. Her blue eyes peer out from beneath her broad pastel hat.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west, but her parents moved at a very young age to the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants revenge against dire rats; and wants to open a new tavern

Ideals: Justice. Bonds: Immigrant, Job, Has a crush, Enemies. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Art Wing, Female Tabaxi Sorcerer 3
Medium (4'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Falkrunn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and black handkerchief worn on her left side, and carries daggers. She has wavy white hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.

History: She served in the navy to pay for her family's outstanding loans. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.

Motivation: To prove her worth to the world; and a deep hatred of orcs

Ideals: Fighting, Gifted. Flaws: Shy, Impulsive. Bonds: Military, Enemies. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Falkrunn Steelfist, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 190 gp.


Social Check DCs


Hork Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His white hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Hork was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Hork Garrick, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. Freshwater pearl (16 gp).


Social Check DCs


Dazzazn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His crest is silver and very short. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Brewer, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Brewer again.

Bonds: Attractive, Poor, Job. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Dazzazn Kerrhylon, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 7
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Sardonyx (80 gp). Emerald (900 gp).


Social Check DCs


Naill Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Selfish, Disease, Insomniac. Bonds: Attractive. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Naill Siannodel, Male Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. Citrine (60 gp). Freshwater pearl (16 gp). Sard (60 gp).


Social Check DCs


Bimpnottin Welber, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her red hair is cut short. Her face is scarred and worn.

Personality: She never swears and excessively uses polite adverbs when speaking. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of eastern immigrants she idolized her father. Bimpnottin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bimpnottin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Bimpnottin Welber, Female Gnome Sorcerer 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 10 pp. 1 Superior lock. 1 Average lock.


Social Check DCs


Vicky Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear, and carries clubs. Her head has been shaved. Her brown eyes dart from person to person.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by illithids. Vicky was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Vicky Ray, Female Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 370 gp.


Social Check DCs


Lilli Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her feathered hat is riddled with cuts and holes. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irascible and easily irritated. Flattery will make her almost putty in your hands.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Selfish. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Lilli Bafflestone, Female Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 290 gp. 1 Darkwood Buckler.


Social Check DCs


Arannis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered red stockings. His hair is long and blonde with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. He has gleaming, smiling amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Criminal record, Job. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Arannis Wasanthi, Male Elf Sorcerer 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 7 (-2)14 (+2)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs

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