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NPC Generator

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Advanced [show]


Dûgza Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He wears his hair in dreadlocks. His violet eyes peer out from beneath his top white hat.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Dûgza was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Bonds: Job, Adventurer, Rich, Immigrant, Religious. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Dûgza Preston, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Katherine Westcott, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bald on top and has large red tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Katherine Westcott, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Wella Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white coat over a tan low-cut shirt, and a Stetson hat upon her head. Her moppish red hair is in a traditional bowl cut. She has a dull look in her blue eyes.

Personality: Wella is depressed about a lot of things. She tends to be a nihilist. Energy wise she seems alert and responsive.

History: She was born in the east, but her parents moved at a very young age to the north. Cursed with a spirit at a very young age, Wella has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Depressed, Disease. Bonds: Immigrant, Debt. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Wella Fastfoot, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)16 (+3) 15 (+2)11 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 40 gp.


Social Check DCs


Enialis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His chestnut hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: Enialis lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Enialis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Enialis's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Enialis and his spouse have recently divorced.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Enialis Dalanthan, Male Elf Sorcerer 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp.


Social Check DCs


Ruloth Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length copper crest. Her red eyes dart from person to person to random spaces in the air.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered poetry. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and marry her brother to traveling adventurers

Ideals: Philantrophist, Optimist, Artistic. Bonds: Military, Family. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Ruloth Nemmonis, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs


Ozyman Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is brown and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ozyman was born in the west. At a young age he loved to build and create. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Ozyman Strongbones, Male Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 6 (-2)11 (+0)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 sp. 1 Thunderstones. 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Roge TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, white, dusty cloak. He wears his chestnut hair up in a very large beehive style do. This gray eyed easterner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Roge was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Roge TellPenny, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Dazzazn Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with top hat. His crest is blue and curly. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invites people to come help in his community garden.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Criminal record, Job. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Dazzazn Caavylteradyn, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Duergath Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. With a patchy brown beard and wild brown hair. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Duergath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Duergath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Flaws: Disease, Impulsive. Bonds: Poor, Adventurer, Religious. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Duergath Balderk, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 16 (+3)8 (-1)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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