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NPC Generator

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Advanced [show]


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He typically wears brown cloth garments or leather armor. He wears his white fur down. His skin is flawless and his copper eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Windy In Woods, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 cp.


Social Check DCs


Lerissa Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern woman is dressed in an above average manner. She wears her red hair down. Her eyes are a pleasant gold.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lerissa Destiny, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)17 (+3) 12 (+1)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 11
Languages Common, Ignan, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp. Sard (20 gp). 1 Darkwood Buckler.


Social Check DCs


Veit Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy auburn hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: Veit was raised in a hard working conservative environment. Veit liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: A deep hatred of giants.

Flaws: Fearful. Bonds: Attractive, Enemies, Job, Nature. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Veit Daerdahk, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 pp. 1 Masterwork Common Melee.


Social Check DCs


Marastyr Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and lanky with angular features, she is an attractive figure. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long auburn hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She dislikes all the random violence that takes place in the south. She feeds upon the attention of others.

History: Born to a pair of adventurers, Marastyr grew up listening to her father's many stories. Marastyr abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Pacifist. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Marastyr Fallack, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 8 (-1)7 (-2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 320 gp.


Social Check DCs


Juliana Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears silk and lounges about seductively. She has shaved her head bald. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Juliana Perceval Burke, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp. Silver comb with moonstones (200 gp).


Social Check DCs


Oriel Shelly, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She likes to wear brown tank tops with green skirt. She keeps her chestnut hair in a flapper bob. She has gray eyes and a brown hat with a green feather.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Oriel was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job

Bonds: Adventurer, Job, Nature, Criminal record. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Oriel Shelly, Female Human Sorcerer 2
Medium (4'8") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 17 (+3)9 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Oolah Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is renowned for her bright white dresses and hats. She has a moderate pudge and is not very fit. Her hair is blonde and curly. She has several tiny amethyst earrings on each ear.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast plains. While studying, she fell in love. They married and had a daughter. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Fighting. Flaws: PTSD. Bonds: Rich, Attractive, Nature, In love. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Oolah Marlowe, Female Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Lezre Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her tied-back hair is chestnut. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Artistic. Flaws: Depressed. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lezre Lindsey, Female Half-Orc Sorcerer 3
Medium (6'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)3 (-4) 16 (+3)10 (+0)
Skills Investigation -2, Nature -2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 1300 sp.


Social Check DCs


Hillanot Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her long brass crest is drawn into a two foot long braid. She has gleaming, smiling gold eyes.

Personality: Aggressive, abrasive, and angry, Hillanot embodies much of what other species detest in the Dragonborns. She is afraid of women and trembles around them

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hillanot took refuge in the large cave and found the beat up sickle and armor she uses now. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Doctor, and she later adopted a second son.

Motivation: Wishes to resurrect an old love; and doesn't want to be a doctor and was forced into it by her family

Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Family, In love. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Hillanot Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs

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