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NPC Generator

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Advanced [show]


Kite Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She prefers to wear pastel clothing when she does not wear armor. She keeps her long yellow fur kept up in a rat tail. Her copper eyes are passionate and lively.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great joy in being the best Marshal in town.

History: Kite was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor; and to settle down with her crush

Flaws: Shy. Bonds: Job, Adventurer, Has a crush. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Kite Of World, Female Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a simple tan robe with grey stripes complete with hood. He has a hunchback. He wears a feathered hat to hide his balding. He has blue eyes.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Sorcerer 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)11 (+0) 15 (+2)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2900 sp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Sammal Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly daggers and lances. His hair is short and chestnut. His white eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Job, In love. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Sammal Integrity, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 17 (+3)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Helgret Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with green highlights, and long red pants that bunch up around her shoes. She carries with her a set of longswords on her belt, each one with a amber on the hilt. Her black hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Helgret is depressed about a lot of things. She tends to be a nihilist. She is frequently practicing swordplay.

History: Helgret hails from a village terrorized by goblins. Helgret liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and a deep hatred of goblins

Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Military, Enemies, Nature. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Helgret Durthane, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Helja Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" southern woman, she wears a grey armored body suit, with a simple black line shooting up and back down. She has a very tight haircut. She wears an eyepatch.

Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Helja does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. When Helja reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle.

Flaws: Ugly, Depressed. Bonds: Religious, Military. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Helja Strongheart, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Athletics +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Uzza Caution, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a grey scarf. She has a slight overbite and is overall scrawny. Her silver hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are a pleasant red.

Personality: This woman loves painting and to teach people painting more than just about anything. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Uzza grew up listening to her father's many stories. A gifted student she started as a Shoemaker, but she got bored and became a Fisher. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Impulsive, Fearful. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Uzza Caution, Female Tiefling Sorcerer 3
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Arjhan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop crest cut. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Arjhan Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)15 (+2) 14 (+2)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp. 1 Silver holy symbol.


Social Check DCs


Gilthur Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. He has a small bristly mustache and wavy blonde hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Addict, Impulsive. Bonds: Poor. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Gilthur Dankil, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tarhun Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His bronze crest is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Ugly, Lazy, Disease, Antagonistic. Bonds: Poor. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Tarhun Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)13 (+1) 9 (-1)19 (+4)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Zircon (30 gp).


Social Check DCs

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