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NPC Generator

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Advanced [show]


Shifting Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her lavender fur up. Her eyes are green and catlike.

Personality: Always inclined to offer people food she seems plenty friendly. She is frequently practicing swordplay.

History: She was born in a small plains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur, Philantrophist. Bonds: Immigrant, Military, Nature. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shifting Shore, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Bagga Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Bagga Lindsey, Male Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Half-Plate.


Social Check DCs


Thamior Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears blue trousers with white and blue striped suspenders. He wears various colorful collared shirts. He has a hunchback. His auburn hair is still thick. He has green eyes.

Personality: Calm and collected, he is a well trained Gardener. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor; and balancing his hectic life and new gardener responsibilities is difficult

Flaws: Ugly. Bonds: Job, Enemies, Rich, Family. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thamior Nailo, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 11 (+0)18 (+4) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Infernal, Gnome, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries a battered shortspear and tarnished longsword as well. His beige fur is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Art is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Art lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Art In the Wind, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 370 gp. 1 Hourglass.


Social Check DCs


Gesrethe Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of maces, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her black crest is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gesrethe was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Gesrethe was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Many gnolls want her driven away; and revenge

Ideals: Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Gesrethe Fharngnarthnost, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)11 (+0) 7 (-2)13 (+1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 70 gp.


Social Check DCs


Roger Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has white hair. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Shipwright; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Roger Kinsley, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 7 (-2)16 (+3)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Goblin, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. Golden pearl (120 gp).


Social Check DCs


Bethrynna Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fancy violet dress. Her hair is long and red with streaks of white, and is pulled back with small violet clips. Her eyes are hazel and she is always smoking a pipe.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Bethrynna was left her mother's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Tabaxi compassion; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Military, Adventurer. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Bethrynna Qualanthri, Female Half-Elf Sorcerer 2
Medium (4'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 18 (+4)12 (+1)
Skills Insight +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 390 gp. Hematite (10 gp). Smoky quartz (50 gp). 1 Half-Plate.


Social Check DCs


Urshar Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. Her black hair is lengthy and is close to two feet long. Her eyes are green and she is always smoking a pipe.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She has all her life been fascinated with dancing.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's since become an addict/alcoholic.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Artistic. Flaws: Addict. Bonds: Poor, Adventurer, Family. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Urshar Burrowfound, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 350 gp.


Social Check DCs


Jasmine High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She has shaved her head bald. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She feeds upon the attention of others.

History: Jasmine was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate. Bonds: Adventurer, Poor, Immigrant, Attractive. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Jasmine High-hill, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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