Manea Grief, Female Tiefling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and she perpetually has her longsword ready. Her black hair is kept up in a ponytail inside a wide-brimmed hat. Her black eyes have a joyful gleam in them most of the time.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Manea was raised in a hard working conservative environment. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She then took over the family business and is one of the better Brewer for hire.
Motivation: Balancing her hectic life and new Brewer responsibilities is difficult.
Ideals: Fighting, Gifted. Bonds: Rich, Adventurer, Job. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Wella Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears bulky red painted plate armor. Her white hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Wella was born in the north. At a young age she loved to build and create. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Persistence, Artistic. Flaws: Ugly, Insomniac, Racist. Occupation: Shepherd
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Amber (40 gp). 1 Half-Plate.
Dalgal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He wears grey leather gloves, a grey jacket, and tight pants. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.
History: Dalgal was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Engraver.
Motivation: He wants to meet his childhood hero; and to reunite with his absent father
Ideals: Justice, Philantrophist. Bonds: Job, Family, Adventurer. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Nazû Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His black hair is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady green eyes.
Personality: He speaks before he thinks and is too direct. His job bores him to no end. He has decided to make it more interesting.
History: He was born to loving parents in a slum to the south. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1500 sp. 1 Buckler.
Quick Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His fur is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Logical, Artistic. Flaws: Addict. Bonds: Attractive. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Anverth Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He has wavy black hair. This amber eyed easterner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Opinionated, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Seamstress
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Bloodstone (70 gp). 1 Banded mail.
Paela Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her hair in dreadlocks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to loving parents in a slum to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Poor, Mentor. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 gp.
Veloptima Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'0", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She sports white long hair. She has gleaming, smiling violet eyes.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her father raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She would like to get married and retire.
Bonds: Attractive, Enemies, Has a crush, Adventurer, Nature. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Arjhan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, black cloak. He keeps his long scarlet crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: Arjhan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has achieved small success as a Laborer.
Motivation: To be a Animal Trainer again; and to end his boredom
Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Poor, Job. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
