Aerdeth Hanes, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears many layers of old clothing at all times. He has a hunchback. His moppish white hair is in a traditional bowl cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.
History: Born to a Assassin, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his poetry dream.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic, Shy. Bonds: Poor. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Two Llamas Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright pastel dresses and hats. She is portly but not overly obese. She has black fur. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with her old friends; and she doesn't get along with people that don't share her tastes
Ideals: Disciplined, Entrepeneur, Impeccable. Flaws: Ugly, Forgetful. Bonds: Adventurer. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Shaena Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a moderate pudge and is not very fit. She has a long golden ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.
Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.
History: Her mother raised her in a mountain cabin. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Professionalism. Bonds: Attractive, Guardian, Nature, Family. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Ida Blackwood, Female Human [Permalink]
Personal [hide]
Description: This southern woman dresses in brown turtlenecks beneath a pastel coat with tan slacks. Her clothes are grease stained in places. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: Ida speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She receives visions of the future at random moments
History: The child of southern immigrants she idolized her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the south, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp. 1 Disguise kit.
Seddit Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her white hair is kept up in a ponytail inside a top hat. Her half smiles and white eyes are beguiling and draw you in.
Personality: She likes to make people angry or surprised. The war was a terrible time for her, and Seddit does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 220 gp.
Harvest Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. His gray fur, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. Coral (70 gp). 1 Banded mail.
Maynild Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Maynild was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their son. She worked as a Locksmith, and she later adopted a second son.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Fighting. Bonds: Adventurer, Job, Family, Poor. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Banded mail.
Caramip Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a lot of dark rich colors, with gold accents. She has slicked back brown hair. She has a dull look in her hazel eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Caramip was born in the west. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To be a Bather again; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Opinionated, Gifted, Persistence. Bonds: Attractive. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1800 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Masterwork Common Ranged Weapon.
Ovak Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light white in addition to tight pants. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. Her fierce amber eyes like to dwell on things.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born in a small plains village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since lost track of the people in her past.
Motivation: To pay off her debts; and half-orc compassion
Flaws: Racist, Insane. Bonds: Criminal record, Nature, Family, Debt. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!