Kelter Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His moppish red hair is in a traditional bowl cut. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a necromancer, Kelter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Criminal record. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Elven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Geva Warwick, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and yellow handkerchief worn on her right side, and she perpetually has her sai ready. She wears a colorful flower in her black hair. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has recently gotten a pet goose that steals things from people.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record, Slave. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. Peridot (80 gp). 1 Masterwork Common Melee.
Roger Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in a clean violet cloak covering his clean studded leather. His long golden hair is drawn into a two foot long braid. His blue eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of northern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now spends his time doing works of charity.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Philantrophist. Bonds: Immigrant, Criminal record, Enemies. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Vanuath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length brown hair. He wears a mask on his face.
Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He was granted necromantic powers by his dying sister.
Motivation: Retire the richest man in the west; and he's looking for his big break
Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Draconic, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Large well-done wool tapestry (300 gp).
Mella Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She is well dressed, constantly wearing a blue suit, brown shirt, and violet tie. Her blonde hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aggressive, abrasive, and angry, Mella embodies much of what other species detest in the Elves. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Mella was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Mella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Mella's mother didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Fargas Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, black shirt, and red tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His long auburn hair reaches down to his waist. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Fargas took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.
Motivation: To end his boredom; and to unite with his brother
Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (100 gp). 1 Half-Plate.
Reddlepop Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With wild red hair. She wears a mask on her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She also hits on women, regardless of circumstances.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. She hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure; and wants to work out more often
Ideals: Fighting, Athletic, Joker. Bonds: Rich, Has a crush. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. Chrysoberyl (130 gp).
Margery Winchester, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, typically a more casual-formal manner. Her chestnut hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: A skeptical and narcissistic woman, Margery's first love is herself. Her second love is also herself. She also is a firm believer in the womanly ideal.
History: Margery lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a soldier and died while she was still young. Margery was left her mother's suit of armor and trained in its use and care. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Family, Military. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 4000 cp.
Hogar Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Impulsive. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Jade (70 gp).
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