Rurik Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This violet eyed easterner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Rurik was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Ugly, Fearful, Disease. Bonds: Rich, Job. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp. 1 Backpack.
Takra Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. He has wavy blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 5 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Golden pearl (90 gp).
Nyx Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears tan painted combat armor at almost all times. She wears a small hat to hide her balding. Her violet eyes dart from person to person.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Nyx was born in the west. At a young age she loved to build and create. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with her childhood friend; and she feels kind of lost in life
Ideals: Persistence. Flaws: Depressed. Bonds: Adventurer. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Tiger eye turquoise (11 gp). Sardonyx (70 gp). Brown-green garnet (120 gp).
Jezean Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Fisher. She has a slight overbite and is overall scrawny. Her broad hat is riddled with cuts and holes. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 8 years later her spouse died after the birth of her son. Heartbroken, Jezean never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wishes to resurrect an old love
Flaws: Ugly, Antagonistic, Greedy. Bonds: Religious, Mentor, In love. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Lapis lazuli (11 gp). Moss agate (11 gp).
Dagger In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. Beneath her clothing is a huge mess of scar tissue. Her Stetson hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with her god.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Dagger was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Slave, Religious. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Silver holy symbol.
Great In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is greying and his face has many wrinkles. His eyes are copper and he is always smoking a pipe.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Athletic. Bonds: Attractive, Rich, Military, Job, Adventurer. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Creega Blakely, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely black suit with white socks and a vest with buckled shoes. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Creega and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 1 Banded mail. 1 Darkwood Buckler. 1 Masterwork studded leather.
Bilga Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a black costume with the symbols of magic on her torso. She wears her silver hair down. She wears a mask on her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses divination through singing.
History: Bilga was born in the west. At a young age she loved to build and create. A freak accident while working with her Weaver mother left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of her brother; and regain custody of her daughter
Ideals: Gifted, Persistence. Flaws: Mundane, Disease. Bonds: Family. Occupation: Bather
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Arha Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears just a black suit. She wears her golden hair up in a very large beehive style do. She wears an eyepatch.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 4 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp. Onyx (80 gp). Red spinel (60 gp). Chrysoberyl (60 gp).
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