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NPC Generator

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Advanced [show]


Trail Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He keeps his long brown fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Opinionated, Logical, Impeccable. Bonds: Nature, Family. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Trail Of Clay, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 6 (-2)12 (+1)
Skills Medicine +0, Stealth +4
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp. Iolite (60 gp). Silver pearl (90 gp). 1 Half-Plate.


Social Check DCs


Purban Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light red in addition to tight pants. His red hair is cut short with large spiked bangs in the front. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Purban's first love is himself. His second love is also himself. He plays an instrument quite well.

History: Purban was born the youngest of three triplets. He has had some formal music training, and achieved minor success. Some 3 years later his spouse died after the birth of his son. Heartbroken, Purban never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Marry his sister to traveling adventurers.

Ideals: Impeccable, Artistic. Bonds: Family, In love. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Purban Underfoot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs


Gardain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a grey suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is heavily combed to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Gardain grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He is content; and he doesn't get along with people that don't share his tastes

Ideals: Joker. Flaws: Addict, Selfish. Bonds: Attractive. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Gardain Torevir, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs


Emerald Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His fur is cut close to his head. He has blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a plains tribe. Emerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Emotional. Bonds: Rich, Attractive, Nature. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Emerald Buttons, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. 1 Masterwork studded leather.


Social Check DCs


Drifting Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. Her lavender fur is lengthy and is close to two feet long. Her eyes are green.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Someone believes her a fraud; and money/treasure

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Drifting Of Shadows, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Ralf Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His silver hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Ralf Braxton, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)7 (-2) 18 (+4)17 (+3)
Skills History +0, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Huru Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears black leather gloves, a black jacket, and tight pants. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are slightly larger than normal.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of giants; and many giants want her driven away

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Nature, Enemies. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Huru Dayton, Female Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)6 (-2) 8 (-1)8 (-1)
Skills Investigation +0, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 pp. 3 Tanglefoot bags.


Social Check DCs


Qemuel Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his flail. His white hair is thinning but still full. His eyes are gold and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Courier. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his brother recently and the two have been together since.

Motivation: Expand his business; and marry his brother to traveling adventurers

Bonds: Job, Adventurer, Family. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Qemuel Lithe, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Merla Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Stableman does. She carries with her a set of scimitars, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her chestnut hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Merla Thorngage, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp.


Social Check DCs

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