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NPC Generator

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Advanced [show]


Damaia Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She has black hair. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a small toy that she constantly fidgets with.

History: Gifted from a young age, Damaia studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has passion for adventuring and risk; and she feels that her past leaves her morally obligated to help

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Criminal record, Adventurer. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Damaia Elusive, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 4 (-3)16 (+3) 12 (+1)18 (+4)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Kelter Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His golden hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: Kelter lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Flaws: Ugly, Lazy. Bonds: Poor, Family, Military. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Kelter Deephollow, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 8 (-1)11 (+0)
Skills Arcana +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Obsidian (7 gp). Eye agate (7 gp).


Social Check DCs


Brakka Kelsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her tongue was cut out and she uses sign language. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To find somewhere to settle down.

Flaws: Insane, Disease, Fearful, Mundane. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Brakka Kelsey, Female Half-Orc Sorcerer 2
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Oppleby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of kukris on his belt, each one with a emerald on the hilt. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. A freak accident while working with his Butcher father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Disease, Insomniac, Fearful. Bonds: Military, Family. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Oppleby Humplebumple, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 9 (-1)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Butcher does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise blue.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Tickle, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. Rhodochrosite (10 gp).


Social Check DCs


Eiravel Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue shirt with thin red vertical stripes and green pants. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast forest. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and wants his loneliness to end

Ideals: Gifted. Bonds: Attractive, Has a crush, Nature, Criminal record. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Eiravel Ilphelkiir, Male Elf Sorcerer 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. A roughly beaten golden orb (170 gp).


Social Check DCs


Bucklal Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears red trousers with pastel and brown striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He dislikes all the random violence that takes place in the south. A true patriot, Bucklal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south his family was never financially stable. His mother was a soldier and died while he was still young. Bucklal was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and doesn't want to be a courier and was forced into it by his family

Ideals: Pacifist, Logical. Bonds: Military, Poor, Family. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Bucklal Goodearth, Male Halfling Sorcerer 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. Golden yellow topaz (200 gp).


Social Check DCs


Doudra Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red crest is lengthy and is close to two feet long. Her ears are large.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.

History: She was born in a small mountains village. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Doudra Verthisathurgiesh, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Beatrice Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally well dressed albeit a few years behind the times. She has white hair. She wears a mask on her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: Born to a Mayor, her mother struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She left for the east, certain she would find work there.

Motivation: She feels threatened by others; and she wants to meet her childhood hero

Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Immigrant, Poor. Occupation: Guard

Voice: German accent

Attributes [hide]

Beatrice Sylvaranth, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Ignan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. Brass mug with jade inlays (300 gp).


Social Check DCs

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