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NPC Generator

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Advanced [show]


Huru Enfield, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'6", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her silver hair up. Her thin eyebrows rest above her beady brown eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She works hard and plays hard.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Huru was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Huru's mother didn't care for her much, and the feeling was mutual. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has decided she is irredeemable; and seeks redemption

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Nature, Criminal record. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Huru Enfield, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)9 (-1) 8 (-1)9 (-1)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Black pearl (200 gp).


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Adventurer. His red fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Bonds: Family, Job, Guardian. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Gale In the Wind, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Ulblyn Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light red in addition to tight pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He has styled his white hair well, parting it to the left. His eyes are amber and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against dire rats; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Rich, Military, Immigrant, Job, Enemies. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ulblyn Glenfellow, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)6 (-2) 15 (+2)14 (+2)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Banded mail.


Social Check DCs


Purson Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. He has chestnut hair. His eyes are white and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Now he works as a painting tutor during his time off.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic, Disciplined, Opinionated. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Purson Vigil, Male Tiefling Sorcerer 3
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Spring Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with white slacks. He is portly but not overly obese. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a brothel owner, Spring was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by brigands. Spring was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly, Impulsive. Bonds: Enemies, Mentor, Nature. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Spring Of Wine, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp. Amber (110 gp).


Social Check DCs


Joser Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple red robe with brown stripes complete with hood. His white hair has been sun bleached extensively. His eyes are likewise gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: Joser was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.

Motivation: He feels threatened by others; and marry his sister to traveling adventurers

Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Family, Attractive. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Joser Tealeaf, Male Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2 Alchemist’s fire.


Social Check DCs


Thava Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a fancy black dress. She keeps her long scarlet crest kept up in a rat tail. Her red eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Fletcher, but she was a colossal failure. In the meantime she has taken over work as a Bricklayer and occasionally as a mercenary.

Motivation: She feels the way she acts is they only way to get by in the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Bonds: Attractive, Poor, Criminal record, Job, Adventurer. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Thava Kerrhylon, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)7 (-2) 9 (-1)13 (+1)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Chain shirt.


Social Check DCs


Callie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears rags and sports a simple walking cane. Her hair is white and very short. Her eyes are amber and she is always smoking a pipe.

Personality: Eccentric and domineering, Callie will drive conversation. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Soapmaker job now, and dutifully fulfills any obligations she has.

Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern

Ideals: Extrovert, Justice, Fighting. Bonds: Poor, Job, Religious. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Callie Stoutman, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnoll, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 gp.


Social Check DCs


Beiro Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears tan leather gloves, a tan jacket, and tight pants and is in decent physical shape. He sports a flattop hair cut. His eyes are brown and catlike.

Personality: Calm and collected, he is a well trained Detective. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: Retire the richest man in the east; and he feels kind of lost in life

Ideals: Entrepeneur, Persistence. Flaws: Depressed. Bonds: Job, Religious. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Beiro Mellerelel, Male Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2100 sp. Banded agate (9 gp). Coral (150 gp).


Social Check DCs

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