Damakos Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His feathered hat is riddled with cuts and holes. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Damakos was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Bullseye lantern.
Nuraval Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears grey painted combat armor at almost all times. He wears a colorful flower in his chestnut hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He works hard and plays hard.
History: Nuraval was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Retire the richest man in the east; and he is a bit of a kleptomaniac
Ideals: Artistic, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 20 (+5) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 260 gp. 1 Half-Plate.
Findex Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her crest is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels that her past leaves her morally obligated to help
Ideals: Optimist, Entrepeneur. Bonds: Poor, Criminal record, Religious. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Average lock.
Jheri Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy green pantaloons and a red scarf. Her silver crest is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her daughter.
Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Criminal record, Family. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Tiger eye turquoise (16 gp).
Tippletoe Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely tan suit with blue socks and a vest with buckled shoes. Her black hair is smooth and relatively long. Her eyes are a pleasant violet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy and tries to find solutions quickly.
History: She comes from a rich southern family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and she is content
Flaws: Ugly, Mundane, Lazy. Bonds: Rich, Religious. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 150 gp. 1 Breastplate.
Millicent Hungate, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and black with streaks of white, and is pulled back with small yellow clips. She wears a mask on her face.
Personality: Millicent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Beggar in town.
History: When she was but 8 years old her parents immigrated from the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.
Motivation: Further expansion of business; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 6 (-2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Vonbin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 pp. 1 Masterwork Light steel shield.
Adrik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this western man wears a grey armored body suit, with a simple blue line shooting up and back down. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Insomniac, Insane. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 sp. 1 Half-Plate.
Himo Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Shepherd, but he got bored and became a Crown-heir. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he seems to be bored by most things
Flaws: Ugly, Mundane, Disease. Bonds: Religious, Job. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
