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NPC Generator

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Advanced [show]


Nuthra Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally shirtless and showing off her tattooed chest. She keeps her bronze crest in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Revenge; and she desires power and/or immortality

Ideals: Athletic, Justice. Bonds: Immigrant, Rich, Adventurer, Enemies. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Nuthra Nemmonis, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 16 (+3)17 (+3)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 130 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kiirith Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this southern man wears black trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His crest is short and black. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Stableman, his father struggled to pay the bills. In his 12th year, his parents were killed by a gnolls raid, leaving Kiirith alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: A deep hatred of gnolls.

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Poor, Enemies. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Kiirith Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Enialis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly bows and sickles. His blonde hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He now owns his own business.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Flaws: Antagonistic. Bonds: Rich, Criminal record, Attractive, Job. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Enialis Arnuanna, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Ozyman Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His golden hair is still thick. His skin is flawless and his green eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Ozyman Littlefoot, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 4 (-3)6 (-2) 10 (+0)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Tourmaline (80 gp). 1 Banded mail.


Social Check DCs


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His beige fur is still thick. His blue eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Seven Candle, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp.


Social Check DCs


Drifting Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her fur is greying and her face has many wrinkles. She is baby faced.

Personality: She loves telling others what to do and how they should feel about things. She is able to make almost anything out of random pieces of junk.

History: Drifting was born the youngest of three triplets. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She was granted divine powers by her dying brother.

Motivation: Marry her brother to traveling adventurers.

Ideals: Opinionated, Gifted. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Drifting Prim Posies, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 5 (-3)12 (+1)
Skills Animal Handling -1, Investigation +3
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. Carnelian (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Thar Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is also unnaturally pale. His white hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Fortune-teller, Thar learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Cynical, Insomniac. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Thar Tickle, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 gp. Red-brown spinel (60 gp). 1 Healer’s kit.


Social Check DCs


Mara Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. She wears her auburn hair up in a very large beehive style do. Her fierce amber eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined, Fighting. Flaws: Secretive. Bonds: Criminal record. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Mara Ethanasath, Female Elf Sorcerer 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp.


Social Check DCs


Sumnes Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman likes to wear violet tank tops with blue skirt. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair, while still mostly red, has prominent grey streaks. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sumnes took refuge in the old dungeon and found the beat up kukri and armor she uses now. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Joker. Bonds: Rich, Nature, Job. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Sumnes Watson, Female Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)16 (+3) 8 (-1)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 70 pp.


Social Check DCs

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