Wrenn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan coat over a brown low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of pickaxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy brown hair. He has gleaming, smiling brown eyes.
Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Wrenn was born the youngest of three triplets. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Wrenn and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and he is wracked by social anxiety
Ideals: Fighting, Opinionated. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
1 (-5) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Ignan
Attacks Melee -3 / 1d8-5, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 3100 sp.
Elegant Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has cinnamon fur. His eyes are amber and beady.
Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.
History: When he was but 8 years old his parents immigrated from the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp.
Margery Harlow, Female Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. She has red hair. She is very pretty but has cold, dead eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and her religion dominates her actions
Bonds: Attractive, Criminal record, Slave, Military, Religious. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp.
Shivering On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He has a slight overbite and is overall scrawny. His fur is white and curly. He has amber eyes and a brown hat with a black feather.
Personality: Eccentric and domineering, Shivering will drive conversation. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Harriet Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her black hair is wavy and long. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born into a rich family. Like her father and her sister before her, after school she went straight into learning to become a Sailor. She has built up a small fortune and can afford her own way.
Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sailor
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 240 gp.
Nirgel Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He wears his brown hair down. He has a dull look in his black eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Nirgel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Enemies, Poor, Family, Adventurer. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 110 pp.
Sarah Ramsay, Female Human [Permalink]
Personal [hide]
Description: This woman wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a penchant for wearing a ring with an oversized opal on her right hand. She keeps her long auburn hair kept up in a rat tail. Her green eyes peer out from beneath her deerstalker brown hat.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sarah was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered singing. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found.
Ideals: Optimist, Artistic. Bonds: Rich, Adventurer, Family. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Amber (130 gp).
Kipper Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized ruby on his right hand. His brown hair is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: Kipper lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a farmer and was forced into it by his family
Ideals: Logical. Flaws: Racist, Impulsive. Bonds: Attractive, Rich, Family. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 15 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Infernal, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Nadarr Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a black collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His crest is short and white. His gold eyes peer out from beneath his top black hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a island tribe. Nadarr liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.
Motivation: Wants to open a new tavern; and to unite with his sister
Flaws: Antagonistic, Hedonist. Bonds: Nature, Family, Job. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
