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NPC Generator

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Advanced [show]


Flask Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'0". She prefers to wear pastel pants and tee shirts, and her gloved hand is found clutching a monstrous two handed axe. Her fur is white and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: Eccentric and domineering, Flask will drive conversation. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Flask is combative with any and all who dare try her patience in the slightest.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Flask took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Flask Treat, Female Tabaxi Sorcerer 4
Medium (5'0") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)6 (-2) 10 (+0)12 (+1)
Skills Acrobatics +2, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Clerebold Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his golden hair to look like a famous performer. His eyes are brown.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and money/treasure

Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Ridley, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Banded agate (14 gp).


Social Check DCs


Bharash Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case, and is pretty ugly. His long rusty crest is drawn into a two foot long braid. His eyes are red and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a necromancer, Bharash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Bharash Hashphronyxadyn, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)17 (+3) 15 (+2)14 (+2)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 pp. Banded agate (7 gp).


Social Check DCs


Melissa Melancon, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears just a brown suit. She has shaved her head bald. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Melissa was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. Some 7 years later her spouse died after the birth of her son. Heartbroken, Melissa never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She has passion for adventuring and risk; and sabotage a competitor

Ideals: Logical. Bonds: Job, Immigrant, In love, Adventurer. Occupation: Courier

Voice: Raspy

Attributes [hide]

Melissa Melancon, Female Human Sorcerer 2
Medium (4'11") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 270 gp.


Social Check DCs


Jezean Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and she perpetually has her dagger ready. Her bronze crest is knotted and matted. Her ears are large.

Personality: Jezean is depressed about a lot of things. She tends to be a nihilist. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Gifted from a young age, Jezean studied abroad. She married young, but lost her spouse to dire rats. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Jezean was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and she wants revenge against dire rats

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Jezean Daardendrian, Female Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp. Pink pearl (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Pandjed Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries a battered greatsword and tarnished dagger as well. His bronze crest is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. Pandjed enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Pandjed lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Opinionated, Logical. Flaws: Hedonist. Bonds: Family. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Pandjed Orexijandilin, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Diesa Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is brown and curly. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Weaver arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.

Motivation: To share knowledge with the world.

Ideals: Athletic, Gifted, Logical. Flaws: Shy. Bonds: Rich. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Diesa Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)8 (-1) 7 (-2)7 (-2)
Skills Animal Handling +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Nora Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly kukris and crossbows. She sports a flattop hair cut. Her eyes are hazel.

Personality: She has always had a great fascination with Half-Elven culture. Nora is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Nora studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Gifted. Flaws: Racist. Bonds: Criminal record, Family. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Nora Thorngage, Female Halfling Sorcerer 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Dynamic Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. She wears her beige fur up. Her eyes are green and beady.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her job bores her to no end. She has decided to make it more interesting.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Dynamic abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A rival would like her out of the picture; and obtaining odd cultural halfling artifacts is her passion

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Slave. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Dynamic Wing, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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