Carrie Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are gray.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 3 years old his parents immigrated from the south. Carrie was born on a far southern desert where he grew up under the tutelage of his mother, an expert Spice Merchant. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and regain custody of his son
Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1400 sp. Deep blue spinel (200 gp). Black star sapphire (400 gp).
Tordek Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to cover his moderate length auburn hair. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Tordek was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tordek's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Olivia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She dislikes all the random violence that takes place in the north. She also has developed a complete distrust of the Fisher profession.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Fisher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and further expansion of business
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Flame Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. Her whole body is exceptionally muscular. She wears her white fur up. She has a tattooed face.
Personality: Flame is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Flame grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flame. She moves from town to town, unable to find a place to settle.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Extrovert, Gifted. Bonds: Immigrant, Has a crush, Criminal record. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Pelt Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His beige fur is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: To prove his worth to the world; and to unite with his brother
Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Military, Family. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 7 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 390 gp.
Ruloth Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are gold and catlike.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the south her family was never financially stable. While studying, she fell in love. They married and had a son. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and wishes to resurrect an old love
Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record, In love. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Faral Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. Her red hair has been sun bleached extensively. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Faral was born the youngest of three triplets. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to her spouse's obsession with being a Barber they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Persistence, Opinionated, Gifted. Bonds: Attractive, Family. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp.
Sweet On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying gray fur a little too much giving a sharp gray color. His fierce blue eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 5 years old his parents immigrated from the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Joker. Flaws: Addict. Bonds: Rich, Immigrant, Family. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Bertram Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He wears a colorful flower in his silver hair. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent father.
Ideals: Artistic. Flaws: Insane. Bonds: Rich, Attractive, Family. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 130 pp.
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Their contribution stands as a beacon of hope for all adventurers!
