Trynnicus Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He is bristling with hidden weapons, mostly hand crossbows and greatswords. His red crest is knotted and matted. His red eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Trynnicus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his dancing dream.
Motivation: Nothing but the best is good enough for him; and he's looking for his big break
Ideals: Impeccable, Artistic. Bonds: Criminal record, Has a crush, Adventurer. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 100 gp.
Balam Flight, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He wears his brown hair down. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Balam hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: Many drow want him driven away; and someone believes him a fraud
Ideals: Opinionated. Bonds: Attractive, Adventurer, Enemies. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. Onyx (60 gp).
Farideh Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a black collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her crest is greying and her face has many wrinkles. Her ears are large.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. As long as the job gets done she does not care how it got done.
History: She was born in the west, but her parents moved at a very young age to the east. She worked as a nervous Navigator and found it very stressful. She's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 500 sp.
Qemuel Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his white hair in a flapper bob. He has gold eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Qemuel hails from a village terrorized by giants. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Optimist. Bonds: Attractive, Has a crush, Enemies, Military. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 180 gp. Silver pearl (70 gp).
Finellen Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. Her auburn hair is braided into rings. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great joy in being the best Spice Merchant in town.
History: She was born to loving parents in a slum to the east. A gifted student she started as a Barber, but she got bored and became a Spice Merchant. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: Family, Job, Poor, Adventurer. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Sardonyx (50 gp).
Ortegar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a monstrous two handed axe. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Ortegar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 3 years later his spouse died after the birth of his son. Heartbroken, Ortegar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Mentor, In love, Job. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Masterwork Common Melee.
Uthemar Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a yellow and grey handkerchief worn on his left side. He has a long blonde beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Logical. Bonds: Immigrant, Job, Criminal record, Family. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Zepar Talent, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears silk and lounges about seductively. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Zepar was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: He seems to be bored by most things.
Flaws: Insane, Mundane. Bonds: Attractive, Slave, Job. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Chain shirt.
Fragrant Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses like a well dressed Body Guard does. Her black fur is still thick. She is very pretty but has cold, dead eyes.
Personality: She can speak with the recently deceased. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Fragrant has worked very hard to control her curse. She inherited the family business which she has now maintained for 12 years.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Enemies. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


