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NPC Generator

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Advanced [show]


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: Wrenn was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer, Poor. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Wrenn Ironhide, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Sylvan, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 320 gp. Golden yellow topaz (500 gp). Red garnet (80 gp).


Social Check DCs


Gunter Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He is wearing a perfectly clean shirt and pair of pants. He has wavy golden hair. He has gleaming, smiling brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gunter was born with his mother's beautiful face. A few years later when the west was not economically sound they moved to his current location. He struck the Junk Dealer job and began his own company from there.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Netyoive, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Quarion Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His silver hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home.

Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Attractive, Guardian. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Quarion Mystralath, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs


Bendoo Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, grey shirt, and yellow tie. She is physically well-built. Her moppish chestnut hair is in a traditional bowl cut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the east, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bendoo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Optimist, Fighting. Flaws: Insomniac. Bonds: Immigrant. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Bendoo Chatham, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 13 (+1)5 (-3)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. Obsidian (10 gp).


Social Check DCs


Mozikth Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He has wavy white crest. This red eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Religious, Adventurer. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Mozikth Wivvyrholdalphiax, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)5 (-3) 16 (+3)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Aline Allerton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With bright golden hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born at the edge of vast forest. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and she is currently in port desperately looking for someone to get her out

Ideals: Joker. Bonds: Attractive, Nature, Family, Slave. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Aline Allerton, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Dondon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Dondon hails from a village terrorized by dire rats. He has had some formal singing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Joker, Artistic. Flaws: Insane. Bonds: Rich, Family, Enemies. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Dondon Wiseacre, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 14 (+2)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Nurkara Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. Her hair is always cut to a buzz. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in a small village she learned the ways of the warrior from her father. Nurkara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she wants to meet her childhood hero

Ideals: Philantrophist, Fighting. Flaws: Ugly, Insane. Bonds: Enemies, Adventurer. Occupation: Server

Voice: American accent

Attributes [hide]

Nurkara Fireforge, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)6 (-2)
Skills Nature +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp.


Social Check DCs


Lance Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a black scarf. His blonde hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a necromancer, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Depressed, Shy. Bonds: Mentor, Nature. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Lance Tickle, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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