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NPC Generator

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Advanced [show]


Portia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is physically well-built. Her hair, while still mostly white, has prominent grey streaks. Her eyes are likewise green.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Architect job and began her own company from there.

Motivation: She has passion for adventuring and risk; and to be a layabout again

Bonds: Attractive, In love, Military, Job, Adventurer. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Portia Nimblefingers, Female Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)6 (-2) 11 (+0)15 (+2)
Skills Arcana +0, Athletics +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. 1 Darkwood Buckler.


Social Check DCs


Jacoba Eastoft, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears dark leathers with embroidery. Her left leg appears badly burned and disfigured. She has a very tight haircut. Her green eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has all her life been fascinated with singing.

History: The child of western immigrants she idolized her mother. She has chosen to use the inheritance that was left to her frivolously. She left for the west, certain she would find work there.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Artistic. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Jacoba Eastoft, Female Human Sorcerer 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Neega Spaulding, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear white tank tops with green skirt. She wears her hair in dreadlocks. Her face is scarred and worn.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. When Neega reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Military. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Neega Spaulding, Female Half-Orc Sorcerer 1
Medium (4'10") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 17 (+3)9 (-1)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Tourmaline (70 gp). 4 Thunderstones.


Social Check DCs


Vistra Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. She has wavy brown hair. This brown eyed southerner is not easily forgotten.

Personality: A deeply religious woman she believes everything happens for a reason. She is a great chef.

History: She was born in the south, but her parents moved at a very young age to the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by brigands. Vistra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: To get a good night's sleep; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Insomniac. Bonds: Religious, Immigrant, Enemies. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Vistra Ironfist, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 pp.


Social Check DCs


Baz Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized black coat, and a wedding ring on his left hand. His hair is always cut to a buzz. He is baby faced.

Personality: He dislikes all the random violence that takes place in the south. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Baz never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and seeks redemption

Ideals: Pacifist. Flaws: Antagonistic. Bonds: In love, Mentor. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Baz Shelby, Male Half-Orc Sorcerer 3
Medium (6'9") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Audhild Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her silver hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily eccentric. She also is a firm believer in the womanly ideal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Athletic, Gifted. Flaws: Insane, Impulsive. Bonds: Attractive, Family. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Audhild Torevir, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 cp.


Social Check DCs


Gale Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His fur is greying and his face has many wrinkles. He has gleaming, smiling green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Mercenary.

Motivation: Many illithids want him driven away; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Bonds: Attractive, Family, Job, Enemies. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Gale Of Winter, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Falkrunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Falkrunn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her son; and money/treasure

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Falkrunn Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. 1 Masterwork studded leather.


Social Check DCs


Sindri Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He has wavy red hair. His brown eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Stylist business at a young age. There was a wharf not far from home where he often wandered off to fish. He struck the Stylist job and began his own company from there.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Sindri Scheppen, Male Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 5 (-3)12 (+1)
Skills Deception +3, Perception -1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 60 gp.


Social Check DCs

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