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NPC Generator

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Advanced [show]


Luthra Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears baggy blue pantaloons and a white scarf. Her brown hair is wavy and long. Her green eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Luthra lived on a farm with her father, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Bonds: Guardian, Family, Mentor, Job. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Luthra Miggledy, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 7 (-2)12 (+1)
Skills Stealth +6, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp.


Social Check DCs


Joan Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her yellow robe and has her shield always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair, when down, is lengthy. She wears a mask on her face.

Personality: She loves telling others what to do and how they should feel about things. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Joan was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC.

Ideals: Opinionated. Bonds: Attractive, Has a crush, Poor. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Joan Cooper, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 pp. Lapis lazuli (4 gp).


Social Check DCs


Don Gladstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is typically in his Adventurer uniform, and his gloved hand is found clutching a monstrous two handed axe. His hair is white and curly. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To be a Painter again; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Job, Family. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Don Gladstone, Male Human Sorcerer 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Peridot (30 gp).


Social Check DCs


Brakka Rowley, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a tight fitting white shirt and pants. Her black hair is unkempt and raggedy. Her eyes are a pleasant amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Brakka is combative with any and all who dare try her patience in the slightest.

History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and wants to work out more often

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Brakka Rowley, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Cressel Random, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a tight fitting black shirt and pants. He has moderate length red hair. His fierce silver eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Bonds: Adventurer, Enemies, Religious, Mentor, Rich. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Cressel Random, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Phann Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dark leathers with embroidery. Her white hair is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She invites people to come help in her community garden.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Phann took refuge in the ruined castle and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Phann Caerdonel, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp. 1 Magnifying glass.


Social Check DCs


Alice Blyth, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who usually wears her grey robe and has her halberd always slung over her shoulder. With bright black hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When Alice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.

Motivation: Wants a kiss; and she has a crush on the local locksmith

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Military, Has a crush. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Alice Blyth, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Skoth Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Herbalist. His silver hair is thinning but still full. His ears are large.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a necromancer, Skoth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Herbalist. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Job, Religious, Mentor, Enemies. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Skoth Kitchur, Male Half-Orc Sorcerer 3
Medium (6'7") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)6 (-2) 14 (+2)8 (-1)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Arannis Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. He is bald on top and has large white tufts of hair around his ears. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he's in love

Ideals: Philantrophist, Athletic. Flaws: Ugly, Addict, Disease. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Arannis Romeo, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp. 1 Banded mail.


Social Check DCs

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